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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What Interests You about "Level Up"?
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<blockquote data-quote="Ondath" data-source="post: 8665842" data-attributes="member: 7031770"><p>The social abilities PCs get are definitely expanded, but my main gripe is with the DM guidance (or lack thereof) when it comes to social encounters. The stuff for social encounters (including the pages you linked) all give you ideas that prompt a social encounter: where and who the party might meet on the road, what traits the person they meet might have etc. Compare this to the social encounter section in the O5E DMG, that gives you guidance on how to run the social encounter mechanically (how and when you should call for checks, what the DVD should be, how traits and the kind of arguments made might factor into the mechanics etc.). I feel like A5E's social encounters section assumes you already know the guidance from O5E, which I think is not the best idea for a competing product. It's similar to O5E DMG assuming you know how to run a dungeon, which was criticised for not passing the know-how of dungeon delving to the new generation of DMs.</p></blockquote><p></p>
[QUOTE="Ondath, post: 8665842, member: 7031770"] The social abilities PCs get are definitely expanded, but my main gripe is with the DM guidance (or lack thereof) when it comes to social encounters. The stuff for social encounters (including the pages you linked) all give you ideas that prompt a social encounter: where and who the party might meet on the road, what traits the person they meet might have etc. Compare this to the social encounter section in the O5E DMG, that gives you guidance on how to run the social encounter mechanically (how and when you should call for checks, what the DVD should be, how traits and the kind of arguments made might factor into the mechanics etc.). I feel like A5E's social encounters section assumes you already know the guidance from O5E, which I think is not the best idea for a competing product. It's similar to O5E DMG assuming you know how to run a dungeon, which was criticised for not passing the know-how of dungeon delving to the new generation of DMs. [/QUOTE]
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