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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
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<blockquote data-quote="lichmaster" data-source="post: 8670662" data-attributes="member: 6683330"><p>The description is quite different:</p><p>"You gain 3 fate points. Whenever you make an attack roll, ability check, or saving throw and do not have disadvantage, you may spend a fate point to roll an additional d20 and choose whichever result you wish. You may do this after the initial roll has occurred, but before the outcome is known. If you have disadvantage, you may instead spend a fate point to choose one of the d20 rolls and reroll it. Alternatively, when you are attacked, you may choose to spend a fate point to force the attacking creature to reroll the attack. The creature resolves the attack with the result you choose"</p><p>So you can use the feat with disadvantage, it just works differently (you can reroll the worst result of a disadvantage roll)</p><p></p><p></p><p>Again, the description says something different</p><p>" Before you make a melee attack with a two-handed weapon or versatile weapon wielded with two hands, if you are proficient with the weapon and do not have disadvantage you can declare a powerful attack. A powerful attack has disadvantage, but on a hit deals 10 extra damage"</p><p>Which means that if you already have disadvantage you cannot just declare a powerful attack for +10 damage. It has to be a willing sacrifice.</p><p></p><p>EDIT: by how it's written, if your initial attack does not have disadvantage and you decide to make a powerful attack, you attack with disadvantage. You would not benefit from advantage given by other sources (this is how I'd rule it)</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8670662, member: 6683330"] The description is quite different: "You gain 3 fate points. Whenever you make an attack roll, ability check, or saving throw and do not have disadvantage, you may spend a fate point to roll an additional d20 and choose whichever result you wish. You may do this after the initial roll has occurred, but before the outcome is known. If you have disadvantage, you may instead spend a fate point to choose one of the d20 rolls and reroll it. Alternatively, when you are attacked, you may choose to spend a fate point to force the attacking creature to reroll the attack. The creature resolves the attack with the result you choose" So you can use the feat with disadvantage, it just works differently (you can reroll the worst result of a disadvantage roll) Again, the description says something different " Before you make a melee attack with a two-handed weapon or versatile weapon wielded with two hands, if you are proficient with the weapon and do not have disadvantage you can declare a powerful attack. A powerful attack has disadvantage, but on a hit deals 10 extra damage" Which means that if you already have disadvantage you cannot just declare a powerful attack for +10 damage. It has to be a willing sacrifice. EDIT: by how it's written, if your initial attack does not have disadvantage and you decide to make a powerful attack, you attack with disadvantage. You would not benefit from advantage given by other sources (this is how I'd rule it) [/QUOTE]
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