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What interupts a long rest?
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<blockquote data-quote="NotAYakk" data-source="post: 8388284" data-attributes="member: 72555"><p>"A long rest is ruined by 1 hour of walking, any fighting, any spellcasting, or other similar strenuous activity."</p><p></p><p>To me, common sense is that this is a list of similarly strenuous activities.</p><p></p><p>Walking and Fighting are <strong>not similar in strenuousness</strong> in the same duration, unless we compare 1 hour of solid walking to any fighting whatsoever.</p><p></p><p>Once we have that, "any spellcasting" shows up as also strenuous.</p><p></p><p>In essence, long rests require a safe spot to set up camp.</p><p></p><p>I'd be generous with both "fighting" and "spellcasting"; if you do a bit of sparring exercises, fired a bow at a wild animal at the edge of the fire light, or cast prestidigitation once to clean your bedroll, I wouldn't kill your long rest.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8388284, member: 72555"] "A long rest is ruined by 1 hour of walking, any fighting, any spellcasting, or other similar strenuous activity." To me, common sense is that this is a list of similarly strenuous activities. Walking and Fighting are [b]not similar in strenuousness[/b] in the same duration, unless we compare 1 hour of solid walking to any fighting whatsoever. Once we have that, "any spellcasting" shows up as also strenuous. In essence, long rests require a safe spot to set up camp. I'd be generous with both "fighting" and "spellcasting"; if you do a bit of sparring exercises, fired a bow at a wild animal at the edge of the fire light, or cast prestidigitation once to clean your bedroll, I wouldn't kill your long rest. [/QUOTE]
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What interupts a long rest?
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