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What interupts a long rest?
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<blockquote data-quote="Rune" data-source="post: 8388927" data-attributes="member: 67"><p>Since I’m not sure which intent you consider ridiculous, I’m not sure this statement can be accurate. </p><p></p><p>For my edification, which of the following intended rules-consequences do you consider ridiculous?</p><p></p><p><strong>A:</strong> <em>Most</em> long rests will not be interrupted. </p><p><strong>OR</strong></p><p><strong>B:</strong> Long rests will <em>often</em> be interrupted. </p><p></p><p>RAW does not leave much room for anything in between. </p><p></p><p></p><p></p><p>Two classes? <em>Every</em> spell-caster except the warlock cannot regain any spell slots, if even one random encounter wanders by (not to mention attacks deliberately intended to keep the party from recovering). That’s significant. </p><p></p><p>But the fighters and the rogues? They’ll probably be fine. until they run out of hit dice, at least. </p><p></p><p></p><p></p><p>Bard, Twilight Cleric, <em>and</em> Wizard have access to <em>Leomund’s Tiny Hut</em>. And it’s utility as a ritual is unmatched, especially for the wizard (who, of course, doesn’t need to prepare it); I can’t envision a case where the wizard doesn’t learn this spell, unless they truly do not care about getting attacked in the middle of the night. </p><p></p><p>I will concede that many groups will not have access, though. Hopefully they have the resources to make up for that lack.</p></blockquote><p></p>
[QUOTE="Rune, post: 8388927, member: 67"] Since I’m not sure which intent you consider ridiculous, I’m not sure this statement can be accurate. For my edification, which of the following intended rules-consequences do you consider ridiculous? [B]A:[/B] [I]Most[/I] long rests will not be interrupted. [B]OR B:[/B] Long rests will [I]often[/I] be interrupted. RAW does not leave much room for anything in between. Two classes? [I]Every[/I] spell-caster except the warlock cannot regain any spell slots, if even one random encounter wanders by (not to mention attacks deliberately intended to keep the party from recovering). That’s significant. But the fighters and the rogues? They’ll probably be fine. until they run out of hit dice, at least. Bard, Twilight Cleric, [I]and[/I] Wizard have access to [I]Leomund’s Tiny Hut[/I]. And it’s utility as a ritual is unmatched, especially for the wizard (who, of course, doesn’t need to prepare it); I can’t envision a case where the wizard doesn’t learn this spell, unless they truly do not care about getting attacked in the middle of the night. I will concede that many groups will not have access, though. Hopefully they have the resources to make up for that lack. [/QUOTE]
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