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What interupts a long rest?
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<blockquote data-quote="Charlaquin" data-source="post: 8389803" data-attributes="member: 6779196"><p>Not quite. A long rest is <em>a period of at least 8 hours</em> during which the characters sleep for at least 6 hours, engage in light activity for up to 2 hours, and engage in other activity for no more than 1 hour. There are different ways you can configure your time engaging in these various types of activities, but they have to total 8 hours, not exceed 1 hour of total of adventuring and 2 hours total of light activity, and must include at least 6 hours of sleeping.</p><p></p><p>So, can the party declare that they’re starting a long rest and then just continue adventuring? Sure, but if they are still adventuring over an hour later, if they don’t sleep for at least 6 of the next 8 hours, or if they spend more than 2 of the next 8 hours doing non-adventuring, non-sleeping activity, they won’t be able to finish the rest and gain it’s benefits.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8389803, member: 6779196"] Not quite. A long rest is [I]a period of at least 8 hours[/I] during which the characters sleep for at least 6 hours, engage in light activity for up to 2 hours, and engage in other activity for no more than 1 hour. There are different ways you can configure your time engaging in these various types of activities, but they have to total 8 hours, not exceed 1 hour of total of adventuring and 2 hours total of light activity, and must include at least 6 hours of sleeping. So, can the party declare that they’re starting a long rest and then just continue adventuring? Sure, but if they are still adventuring over an hour later, if they don’t sleep for at least 6 of the next 8 hours, or if they spend more than 2 of the next 8 hours doing non-adventuring, non-sleeping activity, they won’t be able to finish the rest and gain it’s benefits. [/QUOTE]
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What interupts a long rest?
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