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What interupts a long rest?
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<blockquote data-quote="Rune" data-source="post: 8389874" data-attributes="member: 67"><p>I think the operative points are:</p><p>• The long rest must be <em>at least</em> 8 hours.</p><p>• The sleep within that long rest must be <em>at least</em> 6 hours.</p><p>• The light activity can be <em>no more than</em> 2 hours.</p><p>• Any adventuring activity that does not interrupt the rest and require a restart will be <em>less than</em> 1 hour.</p><p></p><p>There is no scenario in which <em>less than</em> 1 hour of non-interrupting adventuring activity would require the long rest to take more than 8 hours. It <em>might</em> interrupt the 6 hours of sleep, which <em>might</em> either cut into the <em>no more tha</em>n 2 hours of light activity, or the PCs may <em>choose</em> to extend the long rest. But that’s up to them.</p><p></p><p>Also of interest: The PCs could, of course, do <em>more than</em> 2 hours of light activity, but the excess won’t be part of the long rest. If this occurs in the middle of the rest (rather than the beginning or the end), this <em>might</em> mean that it has to count as time spent engaged in adventuring activity. </p><p></p><p>Unless you interpret walking as the only adventuring activity that might not interrupt, in which case, I suppose <em>any</em> light activity in excess of 2 hours that occurs in the middle of the long rest forces a restart?</p></blockquote><p></p>
[QUOTE="Rune, post: 8389874, member: 67"] I think the operative points are: • The long rest must be [I]at least[/I] 8 hours. • The sleep within that long rest must be [I]at least[/I] 6 hours. • The light activity can be [I]no more than[/I] 2 hours. • Any adventuring activity that does not interrupt the rest and require a restart will be [I]less than[/I] 1 hour. There is no scenario in which [I]less than[/I] 1 hour of non-interrupting adventuring activity would require the long rest to take more than 8 hours. It [I]might[/I] interrupt the 6 hours of sleep, which [I]might[/I] either cut into the [I]no more tha[/I]n 2 hours of light activity, or the PCs may [I]choose[/I] to extend the long rest. But that’s up to them. Also of interest: The PCs could, of course, do [I]more than[/I] 2 hours of light activity, but the excess won’t be part of the long rest. If this occurs in the middle of the rest (rather than the beginning or the end), this [I]might[/I] mean that it has to count as time spent engaged in adventuring activity. Unless you interpret walking as the only adventuring activity that might not interrupt, in which case, I suppose [I]any[/I] light activity in excess of 2 hours that occurs in the middle of the long rest forces a restart? [/QUOTE]
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What interupts a long rest?
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