Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What is +1 Strength worth?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8610583" data-attributes="member: 72555"><p>+1 to hit and damage is much more powerful than it looks or feels like.</p><p></p><p>Also, +1 to hit and damage is often <strong>less fun</strong> than an active ability with the same impact.</p><p></p><p>This is why I prefer that the boring math be relatively unoptimizable, and the bits you tweak about a PC are the fun stuff like action surge. Action Surge is about as strong as +1/+1, but it <strong>feels</strong> more impactful.</p><p></p><p>Finally, you built high-AC foes -- 19 AC is very very high for a T1 foe -- with low-ATK PCs. This magnifies the effect of accuracy.</p><p></p><p>You could have built the PCs offensively -- say, made them both duelists, or two weapon fighters -- and you'll find that the benefit of +1 to hit/damage isn't nearly as large (action surge starts catching up).</p><p></p><p>The mid-T1-dip in offence vs defence also boosts the "endurance" ability of +1 to hit/damage every round. By level 5 offence catches up.</p><p></p><p>A L 5 duelist fighter with 17/18 AC wearing chain mail and shield and a longsword has +6/+7 ATK, 18 AC, and does 2d8+10/12 damage per action.</p><p></p><p>That is 45%/50% hit rate and 19/21 damage per hit. Instead of the insane ~35% change in DPR of your model, this case has a 9/10.95 (22%) change in DPR from +1 to hit/damage. Both have 44 HP. Fights are also shorter, making each action count for more; over 4 rounds the low-strength PC with action surge does an average of 45 damage, and the high-strength without action surge does an average of 44.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8610583, member: 72555"] +1 to hit and damage is much more powerful than it looks or feels like. Also, +1 to hit and damage is often [B]less fun[/B] than an active ability with the same impact. This is why I prefer that the boring math be relatively unoptimizable, and the bits you tweak about a PC are the fun stuff like action surge. Action Surge is about as strong as +1/+1, but it [b]feels[/b] more impactful. Finally, you built high-AC foes -- 19 AC is very very high for a T1 foe -- with low-ATK PCs. This magnifies the effect of accuracy. You could have built the PCs offensively -- say, made them both duelists, or two weapon fighters -- and you'll find that the benefit of +1 to hit/damage isn't nearly as large (action surge starts catching up). The mid-T1-dip in offence vs defence also boosts the "endurance" ability of +1 to hit/damage every round. By level 5 offence catches up. A L 5 duelist fighter with 17/18 AC wearing chain mail and shield and a longsword has +6/+7 ATK, 18 AC, and does 2d8+10/12 damage per action. That is 45%/50% hit rate and 19/21 damage per hit. Instead of the insane ~35% change in DPR of your model, this case has a 9/10.95 (22%) change in DPR from +1 to hit/damage. Both have 44 HP. Fights are also shorter, making each action count for more; over 4 rounds the low-strength PC with action surge does an average of 45 damage, and the high-strength without action surge does an average of 44. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is +1 Strength worth?
Top