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What is 3.0 & 3.5 missing that previous editions had?
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<blockquote data-quote="Remathilis" data-source="post: 1399344" data-attributes="member: 7635"><p>I hear you, so I think I should re-explain what I meant.</p><p> </p><p>In second edition (and previous editions, no doubt) there were almost two sets of rules, the DM's and the PCs. If a variant of the rule existed, the better (stronger) version would always go to the DM, the Weaker to the PC.</p><p> </p><p>EXAMPLE: Drow elves in 2e had unique and special powers, including magic resistance, spells, and superior infravision. If they were monsters. A PC dark elf was not supposed to have any of these traits, and in fact was an elf with onyx skin and mobs following him. </p><p> </p><p><em>PC1: My character is Drizzo the Dark Elf</em></p><p><em>PC2: Cool. Our party just fought some dark elves. They have these awesome spells and some amazing magic resistance. Your character is going first against the mage.</em></p><p><em>PC1: Uh... actually, I don't have any of those abilities. I'm a PC.</em></p><p> </p><p>d20 eliminated this by the concept of LAs. Some people (me personally) like the fact the all dark elves have the same traits and aren't distinguished into PC/NPC camps. Other prefer the fact the NPCs could do things PC's couldn't</p><p> </p><p>What your talking about (and I've seen it before) is what we at my group call "co-DMing". When a player thinks he knows as much or more about the situation the party is facing (don't worry, I'm sure thats not a real hydra. There is no way a DM would make us face one, our EL is too low.) That is annoying to no-end. </p><p> </p><p>I guess I should have claified my statement better.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 1399344, member: 7635"] I hear you, so I think I should re-explain what I meant. In second edition (and previous editions, no doubt) there were almost two sets of rules, the DM's and the PCs. If a variant of the rule existed, the better (stronger) version would always go to the DM, the Weaker to the PC. EXAMPLE: Drow elves in 2e had unique and special powers, including magic resistance, spells, and superior infravision. If they were monsters. A PC dark elf was not supposed to have any of these traits, and in fact was an elf with onyx skin and mobs following him. [i]PC1: My character is Drizzo the Dark Elf[/i] [i]PC2: Cool. Our party just fought some dark elves. They have these awesome spells and some amazing magic resistance. Your character is going first against the mage.[/i] [i]PC1: Uh... actually, I don't have any of those abilities. I'm a PC.[/i] d20 eliminated this by the concept of LAs. Some people (me personally) like the fact the all dark elves have the same traits and aren't distinguished into PC/NPC camps. Other prefer the fact the NPCs could do things PC's couldn't What your talking about (and I've seen it before) is what we at my group call "co-DMing". When a player thinks he knows as much or more about the situation the party is facing (don't worry, I'm sure thats not a real hydra. There is no way a DM would make us face one, our EL is too low.) That is annoying to no-end. I guess I should have claified my statement better. [/QUOTE]
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What is 3.0 & 3.5 missing that previous editions had?
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