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What is 3.0 & 3.5 missing that previous editions had?
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<blockquote data-quote="Calico_Jack73" data-source="post: 1404538" data-attributes="member: 14403"><p>Personally, I never really saw a need for the CR system in 3E. The experience progression in the earlier editions was different. It took a lot more experience to make the higher levels than it does now. With that in mind, it adjusted itself just fine. A defeating a Troll in 1E/2E might give you a decent amount of XP when you are low level but that same amount is a drop in the bucket at high levels.</p><p></p><p>I do kind of miss the class specific XP rewards. One thing that they kind of messed up (IMHO) was that now there is even less of a reason to play a human since every race can play any class. So you get an extra feat and a few extra skill points at first level. SO WHAT? The abilites of almost every other race more than make up for it. Elves sleep less, have low light vision, skill bonuses, and can wield martial weapons regardless of what class they take. A human would have to waste his extra feat on the Alertness Feat to get the skill bonus or a martial weapons feat if he plays a class that doesn't get it automatically. Basically Elves get TWO feats (though they are chosen for the race) to the Human's one. I won't even go into the other races since I'd be writing all afternoon.</p><p></p><p>Paladins and Dual Classing kinda made up for it and provided a reason to play a Human. I'd play a Human Fighter until I quit getting full hit dice for gaining levels, switch over to play a Wizard, and by the time the Non-Human group made their next level my Wizard level would match my Fighter level so I could then fight with all the effectiveness of my Fighter AND cast spells as an equal level Wizard. The Elven Fighter/Mages would always be a few levels lower due to splitting their XP between the classes so dual classing was always the way to go.</p><p></p><p>Even though the logic was kind of messed up, level limits also made it worthwhile to play a human. With 3E it is a wonder that in most campaign worlds the Humans are the dominant species when every other race has numerous advantages over them.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1404538, member: 14403"] Personally, I never really saw a need for the CR system in 3E. The experience progression in the earlier editions was different. It took a lot more experience to make the higher levels than it does now. With that in mind, it adjusted itself just fine. A defeating a Troll in 1E/2E might give you a decent amount of XP when you are low level but that same amount is a drop in the bucket at high levels. I do kind of miss the class specific XP rewards. One thing that they kind of messed up (IMHO) was that now there is even less of a reason to play a human since every race can play any class. So you get an extra feat and a few extra skill points at first level. SO WHAT? The abilites of almost every other race more than make up for it. Elves sleep less, have low light vision, skill bonuses, and can wield martial weapons regardless of what class they take. A human would have to waste his extra feat on the Alertness Feat to get the skill bonus or a martial weapons feat if he plays a class that doesn't get it automatically. Basically Elves get TWO feats (though they are chosen for the race) to the Human's one. I won't even go into the other races since I'd be writing all afternoon. Paladins and Dual Classing kinda made up for it and provided a reason to play a Human. I'd play a Human Fighter until I quit getting full hit dice for gaining levels, switch over to play a Wizard, and by the time the Non-Human group made their next level my Wizard level would match my Fighter level so I could then fight with all the effectiveness of my Fighter AND cast spells as an equal level Wizard. The Elven Fighter/Mages would always be a few levels lower due to splitting their XP between the classes so dual classing was always the way to go. Even though the logic was kind of messed up, level limits also made it worthwhile to play a human. With 3E it is a wonder that in most campaign worlds the Humans are the dominant species when every other race has numerous advantages over them. [/QUOTE]
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What is 3.0 & 3.5 missing that previous editions had?
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