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General Tabletop Discussion
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What is a Default Setting and Does D&D Need One?
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<blockquote data-quote="Morrus" data-source="post: 9150641" data-attributes="member: 1"><p>I think it's a red herring and too much meaning gets attached to it. Whether or not there's a default setting is meaningless. As always, you'll play in whatever setting you want. 'Default' is just a word, and in this case it has no real utility. So WotC says the 'default setting' is FR, or Planescape, or Greyhawk, or whatever. And then you pick up an adventure set in Middle Earth, and that's the setting you're playing in. WotC could declare that Disneyworld was the 'default setting' but it wouldn't mean anything. I don't understand why folks get upset by it. The term is a ... what's the word? Like a token noise, but not a real thing with influence on the world. A label, really.</p><p></p><p>As for 'implied' setting... I think that's a different thing. It's not an actual setting, as it's not set out as such; more its a genre set out by the rules. D&D itself is its own 'implied setting', because the monsters and magic items and spells are all building blocks of that setting. That's separate to the <em>actual </em>settings, which are usually-but not always-extensions or expressions of the implied setting. The implied setting has wizards who cast magic missiles at beholders, something that, say, <em>Middle Earth</em> doesn't have. But it's not a named setting with a map or anything; it's a genre. I guess genre is a better name for it--D&D is its own early well-defined genre.</p><p></p><p>D&D has an implied setting; whether any setting is designated as 'default', however, is pretty irrelevant.</p></blockquote><p></p>
[QUOTE="Morrus, post: 9150641, member: 1"] I think it's a red herring and too much meaning gets attached to it. Whether or not there's a default setting is meaningless. As always, you'll play in whatever setting you want. 'Default' is just a word, and in this case it has no real utility. So WotC says the 'default setting' is FR, or Planescape, or Greyhawk, or whatever. And then you pick up an adventure set in Middle Earth, and that's the setting you're playing in. WotC could declare that Disneyworld was the 'default setting' but it wouldn't mean anything. I don't understand why folks get upset by it. The term is a ... what's the word? Like a token noise, but not a real thing with influence on the world. A label, really. As for 'implied' setting... I think that's a different thing. It's not an actual setting, as it's not set out as such; more its a genre set out by the rules. D&D itself is its own 'implied setting', because the monsters and magic items and spells are all building blocks of that setting. That's separate to the [I]actual [/I]settings, which are usually-but not always-extensions or expressions of the implied setting. The implied setting has wizards who cast magic missiles at beholders, something that, say, [I]Middle Earth[/I] doesn't have. But it's not a named setting with a map or anything; it's a genre. I guess genre is a better name for it--D&D is its own early well-defined genre. D&D has an implied setting; whether any setting is designated as 'default', however, is pretty irrelevant. [/QUOTE]
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