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What is a druid?
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<blockquote data-quote="200orcs" data-source="post: 7559593" data-attributes="member: 6984687"><p>I feel like this specific post expanded my mental horizons about druids. <a href="http://goblinpunch.blogspot.com/2014/09/7-myths-everyone-believes-about-druids.html?m=1" target="_blank">http://goblinpunch.blogspot.com/2014/09/7-myths-everyone-believes-about-druids.html?m=1</a></p><p></p><p>It's an interesting perspective.</p><p></p><p>In a campaign I run I had a side arc with "evil" druids. They were essentially a cult that was trying to create the optimum fighting monsters. Basically they would take animals and try to enhance them, breed only the most violent and biggest of the species. They would try to mix different animals to make new species.</p><p></p><p>Eventually the PCs found out about them because they would steal house pets for experiments. This lead them to the Blood Grove, which was an underground cavern.</p><p></p><p>In the end they found out that instead of taking monsters and making them more and more violent and then try to train them, they instead decided to take obedient pets, like dogs and then try to make them aggressive.</p><p></p><p>I hope this and the link gives to some ideas.</p><p></p><p>You can use your Warlock patron idea as a part of the approach.</p></blockquote><p></p>
[QUOTE="200orcs, post: 7559593, member: 6984687"] I feel like this specific post expanded my mental horizons about druids. [url]http://goblinpunch.blogspot.com/2014/09/7-myths-everyone-believes-about-druids.html?m=1[/url] It's an interesting perspective. In a campaign I run I had a side arc with "evil" druids. They were essentially a cult that was trying to create the optimum fighting monsters. Basically they would take animals and try to enhance them, breed only the most violent and biggest of the species. They would try to mix different animals to make new species. Eventually the PCs found out about them because they would steal house pets for experiments. This lead them to the Blood Grove, which was an underground cavern. In the end they found out that instead of taking monsters and making them more and more violent and then try to train them, they instead decided to take obedient pets, like dogs and then try to make them aggressive. I hope this and the link gives to some ideas. You can use your Warlock patron idea as a part of the approach. [/QUOTE]
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