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What is a 'God' in D&D?
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<blockquote data-quote="Orius" data-source="post: 4499360" data-attributes="member: 8863"><p>It depends on the DM really.</p><p></p><p>They could be the big guys/girls upstairs (or downstairs) who give clerics their spells and nifty abilities. Or maybe the Athar in Planscape have it right, that the gods are just a bunch of very powerful narcissistic liars and the power of faith comes from within. It's whatever the DM decides.</p><p></p><p>Maybe they're the beings that are way too powerful for the PCs to kill and take their stuff -- unless the DM decides otherwise.</p><p></p><p>Maybe they don't exist at all, and they're just concepts used by fiends and celestials as a way of manipulating mortal behavior and development, according to how the fiends and celetials believe mortals should be guided. That is assuming the DM wants to take this view.</p><p></p><p>Or maybe the multiverse itself is conscious, and the gods are different fragments of that consciousness, if the DM is cool with this idea.</p><p></p><p>Or maybe the priests just made them up out of whole cloth, after having too much sacramental wine, or doing too much of the psychotropic substances that give them visions, if the DM thinks this will make for a trippy campaign. </p><p></p><p>Anyway, the nature of the gods, particularly in a homebrew is kind of up to the DM. If you're DMing, then just make them whatever you want.</p></blockquote><p></p>
[QUOTE="Orius, post: 4499360, member: 8863"] It depends on the DM really. They could be the big guys/girls upstairs (or downstairs) who give clerics their spells and nifty abilities. Or maybe the Athar in Planscape have it right, that the gods are just a bunch of very powerful narcissistic liars and the power of faith comes from within. It's whatever the DM decides. Maybe they're the beings that are way too powerful for the PCs to kill and take their stuff -- unless the DM decides otherwise. Maybe they don't exist at all, and they're just concepts used by fiends and celestials as a way of manipulating mortal behavior and development, according to how the fiends and celetials believe mortals should be guided. That is assuming the DM wants to take this view. Or maybe the multiverse itself is conscious, and the gods are different fragments of that consciousness, if the DM is cool with this idea. Or maybe the priests just made them up out of whole cloth, after having too much sacramental wine, or doing too much of the psychotropic substances that give them visions, if the DM thinks this will make for a trippy campaign. Anyway, the nature of the gods, particularly in a homebrew is kind of up to the DM. If you're DMing, then just make them whatever you want. [/QUOTE]
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