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What IS a level 1 Fighter?
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<blockquote data-quote="Paul Farquhar" data-source="post: 7845423" data-attributes="member: 6906155"><p>D&D is not a reality simulator. It has always assumed that if you can pick up a spear or shield you can use it to some degree. That it actually takes a considerable amount of practice and skill to use a sword is simply not part of the physical universe D&D represents, just as shooting lightning out of your fingertips is not part of our universe.</p><p></p><p>Consider a staff or a dagger - in reality it takes just as much skill to fight with these weapons as it does with a sword, or to hit something with a sling or light crossbow, but in D&D even the most desk-bound wizard can use them proficiently.</p><p></p><p>5e has flattened out the progression of attack bonuses from 1st level to maximum level, but this is a game mechanics quirk. It is not intended to indicate that 1st level characters are now supposed to be super-good. Compare the stats of a common or garden thug, who at CR1/2 is considered an equal match for two first level fighters.</p><p></p><p>A "fighting style" does not have to be "developed" before the adventure starts: It maybe the first time a farm boy picks up a bow over the course of their first adventure they discover they have a knack for hitting the target.</p><p></p><p></p><p></p><p>Perseus is the original, and he didn't have any "superpowers" as a result of being the son of Zeus.</p><p></p><p></p><p></p><p></p><p>They change yes. Progress, no. Fashions go round in circles, clothing and literature both.</p><p></p><p></p><p></p><p>Writers maybe, stories, no. No one wrote the Monomyth that formed the plot of Star Wars. I just quoted the retellling of the Greek and Norse myths by Fry and Gaiman that where published this year/last year and where UK bestsellers. And I suspect there are plenty of people who could tell you who wrote Le Morte d'Arthur or The Tempest.</p><p></p><p></p><p>ALL of this stuff is part of D&D, new and old. You are leaning very close to saying that Grimdark is superior, and people who like anything else are wrong.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 7845423, member: 6906155"] D&D is not a reality simulator. It has always assumed that if you can pick up a spear or shield you can use it to some degree. That it actually takes a considerable amount of practice and skill to use a sword is simply not part of the physical universe D&D represents, just as shooting lightning out of your fingertips is not part of our universe. Consider a staff or a dagger - in reality it takes just as much skill to fight with these weapons as it does with a sword, or to hit something with a sling or light crossbow, but in D&D even the most desk-bound wizard can use them proficiently. 5e has flattened out the progression of attack bonuses from 1st level to maximum level, but this is a game mechanics quirk. It is not intended to indicate that 1st level characters are now supposed to be super-good. Compare the stats of a common or garden thug, who at CR1/2 is considered an equal match for two first level fighters. A "fighting style" does not have to be "developed" before the adventure starts: It maybe the first time a farm boy picks up a bow over the course of their first adventure they discover they have a knack for hitting the target. Perseus is the original, and he didn't have any "superpowers" as a result of being the son of Zeus. They change yes. Progress, no. Fashions go round in circles, clothing and literature both. Writers maybe, stories, no. No one wrote the Monomyth that formed the plot of Star Wars. I just quoted the retellling of the Greek and Norse myths by Fry and Gaiman that where published this year/last year and where UK bestsellers. And I suspect there are plenty of people who could tell you who wrote Le Morte d'Arthur or The Tempest. ALL of this stuff is part of D&D, new and old. You are leaning very close to saying that Grimdark is superior, and people who like anything else are wrong. [/QUOTE]
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