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<blockquote data-quote="Nagol" data-source="post: 7651318" data-attributes="member: 23935"><p>I disagree with this assertion. Choices can and do fail whenever there is information hidden from the player.</p><p></p><p>As an example, I ran an adventure in D&D years ago where the PC was trying to ingratitate hinself with the royal family. He was approached to investigate a noble's murder -- seemingly a crime of passion committed by the royal heir! The player investigated, detrmined the son's guilt and reported the result to the king. <em>The player was wrong</em>. It was a modest frame I expected exposed because the inconsistencies were there for the player to discover. <em>The player chose to end the investigation and trust his initial assesment.</em> The heir's exile and expulsion was unexpected and interesting development that came form pure player choice as was the continued freedom and presence of the real murderer. </p><p></p><p>The eventual discovery of the truth gave a new prism to view trouble dogging the PCs over hte course of the campaign.</p></blockquote><p></p>
[QUOTE="Nagol, post: 7651318, member: 23935"] I disagree with this assertion. Choices can and do fail whenever there is information hidden from the player. As an example, I ran an adventure in D&D years ago where the PC was trying to ingratitate hinself with the royal family. He was approached to investigate a noble's murder -- seemingly a crime of passion committed by the royal heir! The player investigated, detrmined the son's guilt and reported the result to the king. [I]The player was wrong[/I]. It was a modest frame I expected exposed because the inconsistencies were there for the player to discover. [I]The player chose to end the investigation and trust his initial assesment.[/I] The heir's exile and expulsion was unexpected and interesting development that came form pure player choice as was the continued freedom and presence of the real murderer. The eventual discovery of the truth gave a new prism to view trouble dogging the PCs over hte course of the campaign. [/QUOTE]
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