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What is a "Narrative Mechanic"?
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<blockquote data-quote="Tony Vargas" data-source="post: 9140847" data-attributes="member: 996"><p>V&V, Champions, TFT, Traveler...</p><p></p><p>Anticipated, provided ready-made, whatever. <img class="smilie smilie--emoji" alt="😔" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f614.png" title="Pensive face :pensive:" data-shortname=":pensive:" loading="lazy" width="64" height="64" /></p><p>It's been years, I suppose we can try again.</p><p>WtH is it with FitM. The terminology, I mean. </p><p>"Fortune" surely, dice other randomization tool? Yes?</p><p>But in the middle of what? </p><p></p><p>When I heard it, my immediate thought was of a familiar pain point in trying to use a CHA check or whatever unsophisticated binary social mechanic a game might have, and the player does a nice persuasive/brilliant speech or whatever, everyone at the table is like "right on..." and he craps out, total failure, and the DM must now supply the transition from "right on" to "oh no..." </p><p>Because the roll, there, does seem to be <em>in the middle</em>. </p><p></p><p>An obvious alternative that is basically impossible to sell to anyone is, make the check, RP the result. I guess that'd be Fortune up-Front, if we were just intuitively naming things... </p><p></p><p>That implies there's Fortune in the End, but I can't think what that'd even be. </p><p></p><p>What does any of it have to do with Exploration? (A beloved word of Grognards everywhere, I might add, I'm guessing, not used the way they would?)</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 9140847, member: 996"] V&V, Champions, TFT, Traveler... Anticipated, provided ready-made, whatever. 😔 It's been years, I suppose we can try again. WtH is it with FitM. The terminology, I mean. "Fortune" surely, dice other randomization tool? Yes? But in the middle of what? When I heard it, my immediate thought was of a familiar pain point in trying to use a CHA check or whatever unsophisticated binary social mechanic a game might have, and the player does a nice persuasive/brilliant speech or whatever, everyone at the table is like "right on..." and he craps out, total failure, and the DM must now supply the transition from "right on" to "oh no..." Because the roll, there, does seem to be [I]in the middle[/I]. An obvious alternative that is basically impossible to sell to anyone is, make the check, RP the result. I guess that'd be Fortune up-Front, if we were just intuitively naming things... That implies there's Fortune in the End, but I can't think what that'd even be. What does any of it have to do with Exploration? (A beloved word of Grognards everywhere, I might add, I'm guessing, not used the way they would?) [/QUOTE]
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What is a "Narrative Mechanic"?
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