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What is a "Narrative Mechanic"?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9146178" data-attributes="member: 82106"><p>So, it means whatever you want it to mean. lol. I guess words that just mean 'whatever' may well be useful in SOME context... </p><p></p><p>As I have also pointed out, its hard to say what characters in an imaginary fantasy world are 'aware of', we could rationalize most things, so my preference would be to limit it to things which are fictional, that is they appear in a straightforward narrative description of the action in play. That's still going to be fuzzy, but presumably the existing norms, as you say, will tend to indicate what is outside that range. Still, you can simply claim any interpretation in a forum like this (not necessarily meaning 'Clearstream specifically' by 'you'). </p><p></p><p>So, no I think there needs to be a bit more than people just would like to think so, but then again if all we use it for is to flag what people are thinking about what they bring into the game, I guess it has some utility in analyzing their preference maybe? Overall I'm highly unlikely to lean on any of this in any discussion that I think is worth going anywhere with.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9146178, member: 82106"] So, it means whatever you want it to mean. lol. I guess words that just mean 'whatever' may well be useful in SOME context... As I have also pointed out, its hard to say what characters in an imaginary fantasy world are 'aware of', we could rationalize most things, so my preference would be to limit it to things which are fictional, that is they appear in a straightforward narrative description of the action in play. That's still going to be fuzzy, but presumably the existing norms, as you say, will tend to indicate what is outside that range. Still, you can simply claim any interpretation in a forum like this (not necessarily meaning 'Clearstream specifically' by 'you'). So, no I think there needs to be a bit more than people just would like to think so, but then again if all we use it for is to flag what people are thinking about what they bring into the game, I guess it has some utility in analyzing their preference maybe? Overall I'm highly unlikely to lean on any of this in any discussion that I think is worth going anywhere with. [/QUOTE]
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What is a "Narrative Mechanic"?
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