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What is a Ranger? A miserable pile of secrets! (+)
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<blockquote data-quote="Kinematics" data-source="post: 8710654" data-attributes="member: 6932123"><p>I think some feats might fit in there, yeah. And yes, a Companion system, though obviously one would need to work out what that actually means.</p><p></p><p>My basic thoughts were that the base animal companion class would be purely a pet. It can be cute, and do a few utility things, but is almost entirely non-combat, and can't be hurt by incidental damage in combat (ie: anything not specifically targeting the pet). This is open to any character, and is mostly a ribbon-tier feature.</p><p></p><p>After that, there would be optional packages that could come from certain classes or feats. The ranger beastmaster could get a combat package for the pet. The wizard could get a familiar package (because I find people tend to think of familiars as real animals rather than magic energy constructs; consider Kiki's cat, or the familiars in Harry Potter). The paladin could get a combat mount package. Etc. Each package would scale with the companion's level.</p><p></p><p>The animal companions would level up alongside their owners, and combat pets would be treated as their own characters for encounter building and experience purposes.</p><p></p><p>The companion still has to be built (stats, HP, etc), but I'm still fuzzy on how that would work.</p></blockquote><p></p>
[QUOTE="Kinematics, post: 8710654, member: 6932123"] I think some feats might fit in there, yeah. And yes, a Companion system, though obviously one would need to work out what that actually means. My basic thoughts were that the base animal companion class would be purely a pet. It can be cute, and do a few utility things, but is almost entirely non-combat, and can't be hurt by incidental damage in combat (ie: anything not specifically targeting the pet). This is open to any character, and is mostly a ribbon-tier feature. After that, there would be optional packages that could come from certain classes or feats. The ranger beastmaster could get a combat package for the pet. The wizard could get a familiar package (because I find people tend to think of familiars as real animals rather than magic energy constructs; consider Kiki's cat, or the familiars in Harry Potter). The paladin could get a combat mount package. Etc. Each package would scale with the companion's level. The animal companions would level up alongside their owners, and combat pets would be treated as their own characters for encounter building and experience purposes. The companion still has to be built (stats, HP, etc), but I'm still fuzzy on how that would work. [/QUOTE]
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