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What is a Ranger? A miserable pile of secrets! (+)
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<blockquote data-quote="DND_Reborn" data-source="post: 8715336" data-attributes="member: 6987520"><p>I see the following as the key:</p><ol> <li data-xf-list-type="ol">Nature (don't touch the poison oak!)</li> <li data-xf-list-type="ol">Stealth (unseen, unheard, etc.)</li> <li data-xf-list-type="ol">Archery is discounted because you can choose whatever weapon you want. The important aspect is below.</li> <li data-xf-list-type="ol">Aragon is also discounted because you can play your character however you want. The important aspect is below.</li> <li data-xf-list-type="ol">Magic (mini-druid) (defeated in the poll by #1 above)</li> <li data-xf-list-type="ol">Monster Hunter. The important aspect is below.</li> </ol><p></p><p>Being adept in Nature and knowing how to maneuver around without notice are obvious IMO.</p><p></p><p>What is important aspects about Archery, Aragon (who already has Nature and Stealth), and Monster Hunter is that the Ranger be also adept at combat, both ranged (the "bows") but also in melee (like Aragon), with the Monster Hunter representing that the ranger is particularly adept against certain creatures.</p><p></p><p>I like the idea that the ranger excels at the terrain(s) he knows, including Urban as an option as a "nature" terrain. The ranger should still be viable outside of those terrains, but not as well.</p><p></p><p>In many respects, I feel the 5E ranger does most of this, and doesn't need much tweaking to make it ideal.</p><p></p><p>Of course, subclasses can fill the niche roles (beastmaster, etc.) which people want, but the above should be universal to all rangers IMO.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8715336, member: 6987520"] I see the following as the key: [LIST=1] [*]Nature (don't touch the poison oak!) [*]Stealth (unseen, unheard, etc.) [*]Archery is discounted because you can choose whatever weapon you want. The important aspect is below. [*]Aragon is also discounted because you can play your character however you want. The important aspect is below. [*]Magic (mini-druid) (defeated in the poll by #1 above) [*]Monster Hunter. The important aspect is below. [/LIST] Being adept in Nature and knowing how to maneuver around without notice are obvious IMO. What is important aspects about Archery, Aragon (who already has Nature and Stealth), and Monster Hunter is that the Ranger be also adept at combat, both ranged (the "bows") but also in melee (like Aragon), with the Monster Hunter representing that the ranger is particularly adept against certain creatures. I like the idea that the ranger excels at the terrain(s) he knows, including Urban as an option as a "nature" terrain. The ranger should still be viable outside of those terrains, but not as well. In many respects, I feel the 5E ranger does most of this, and doesn't need much tweaking to make it ideal. Of course, subclasses can fill the niche roles (beastmaster, etc.) which people want, but the above should be universal to all rangers IMO. [/QUOTE]
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