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What is a rogue to you?
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<blockquote data-quote="BobTheNob" data-source="post: 5836074" data-attributes="member: 82425"><p>When I first heard about themes in 4e this is what I was hoping for, that themes would add the love to non combat that combat had received. They were a smashing success for what they did, but they werent really what I was hoping for, as all too often they just became variant combat capabilities (with some exceptions).</p><p></p><p>Makes it kind of exciting the talk about themes in 5e. Give a way of bundling up background with variant capabilities to back it up and bake it directly into the core rules rather than an after thought</p><p></p><p>This "third pillar" of class generation is quite exciting to me.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5836074, member: 82425"] When I first heard about themes in 4e this is what I was hoping for, that themes would add the love to non combat that combat had received. They were a smashing success for what they did, but they werent really what I was hoping for, as all too often they just became variant combat capabilities (with some exceptions). Makes it kind of exciting the talk about themes in 5e. Give a way of bundling up background with variant capabilities to back it up and bake it directly into the core rules rather than an after thought This "third pillar" of class generation is quite exciting to me. [/QUOTE]
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