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What is a Social challenge, anyways?
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<blockquote data-quote="James Gasik" data-source="post: 8950117" data-attributes="member: 6877472"><p>Unfortunately, because the PHB doesn't give Flaws and the like much mechanical weight, they can be overlooked, and can be of dubious quality. Some games will handle this better than others, but I can honestly say in all the 5e I've played, it has never mattered. Heck, Background features rarely matter either (I have a fun story about trying to use the Noble feature once and having the DM immediately start to question if I should be allowed to do anything so egregious as get my party free lodging for the night!).</p><p></p><p>When I've run, I'm lucky to even get more than a few sentences of backstory, so I really don't expect to see anything written on their sheets with regards to Bonds and the like.</p><p></p><p>Heck, I don't even care if they have alignment written on their sheets, lol, players going to do what they want to do, and if you say "well, that's against your alignment", your game suddenly turns into a philosophical debate.</p><p></p><p>Even for people who are serious about roleplay, I've noticed it takes a few sessions for their character's personality to really gel, and I know people who are way better at improv than trying to carefully craft an entire character in advance, so I've come to the conclusion that a lot of these things I've been told for decades are "roleplay aids" have a tendency to get in the way of the actual proceedings.</p><p></p><p>NPC's in the world react to the players based on their words and deeds, not whatever their character sheet may claim.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8950117, member: 6877472"] Unfortunately, because the PHB doesn't give Flaws and the like much mechanical weight, they can be overlooked, and can be of dubious quality. Some games will handle this better than others, but I can honestly say in all the 5e I've played, it has never mattered. Heck, Background features rarely matter either (I have a fun story about trying to use the Noble feature once and having the DM immediately start to question if I should be allowed to do anything so egregious as get my party free lodging for the night!). When I've run, I'm lucky to even get more than a few sentences of backstory, so I really don't expect to see anything written on their sheets with regards to Bonds and the like. Heck, I don't even care if they have alignment written on their sheets, lol, players going to do what they want to do, and if you say "well, that's against your alignment", your game suddenly turns into a philosophical debate. Even for people who are serious about roleplay, I've noticed it takes a few sessions for their character's personality to really gel, and I know people who are way better at improv than trying to carefully craft an entire character in advance, so I've come to the conclusion that a lot of these things I've been told for decades are "roleplay aids" have a tendency to get in the way of the actual proceedings. NPC's in the world react to the players based on their words and deeds, not whatever their character sheet may claim. [/QUOTE]
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