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What is a Social challenge, anyways?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8950533" data-attributes="member: 82106"><p>But how was all of that established? That is the interesting part! This is where a 'Dungeon World version' of that scene would be coming from, for instance, the checks would happen, and it would be established "Hey, my character is the king, and this guy is the Steward!" its a description of how it came about, vs being a mater of 'setting lore' carved into office paper by the hand of some ancient (yesterday) GM. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> This is why there's a completely different sort of thing going on in these different games, because the underlying function of rolling dice is very different. Some situations could be handled in a more trad setup using some sort of mechanics, but there will be rough edges. These kinds of resolution mechanisms are not REALLY 100% compatible with trad play. They do work fine in things like 4e (played a certain way) or many of the Indy games like DW we often use as examples.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8950533, member: 82106"] But how was all of that established? That is the interesting part! This is where a 'Dungeon World version' of that scene would be coming from, for instance, the checks would happen, and it would be established "Hey, my character is the king, and this guy is the Steward!" its a description of how it came about, vs being a mater of 'setting lore' carved into office paper by the hand of some ancient (yesterday) GM. ;) This is why there's a completely different sort of thing going on in these different games, because the underlying function of rolling dice is very different. Some situations could be handled in a more trad setup using some sort of mechanics, but there will be rough edges. These kinds of resolution mechanisms are not REALLY 100% compatible with trad play. They do work fine in things like 4e (played a certain way) or many of the Indy games like DW we often use as examples. [/QUOTE]
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What is a Social challenge, anyways?
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