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What is a Social challenge, anyways?
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<blockquote data-quote="TheSword" data-source="post: 8952893" data-attributes="member: 6879661"><p>It’s possible to have some choices matter and some not. It’s possible that the route the party takes doesn’t matter because the first village they come to will hold the adventure if how the party react and interact with adventure absolutely does matter in a critical way. Agency doesn’t need to be 100% for it to be satisfying. </p><p></p><p>There is no meaningful difference between the party travelling near Haxel triggering the wheel to break on their coach. As there is with you repurposing the adventure designed for Haxel to fit into the later village of Blumpt because the PCs decide to go there and you hadn’t written anything out for Blumpt.</p><p></p><p>I actually don’t think there is any loss in Agency or indeed any problem with either method unless the decision to go to Blumpt was influenced by what they knew about Haxel or they had taken specific efforts to maintain their coach to avoid a stop in Haxel. </p><p></p><p>It’s problem to claim one method is good and the other is bad.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8952893, member: 6879661"] It’s possible to have some choices matter and some not. It’s possible that the route the party takes doesn’t matter because the first village they come to will hold the adventure if how the party react and interact with adventure absolutely does matter in a critical way. Agency doesn’t need to be 100% for it to be satisfying. There is no meaningful difference between the party travelling near Haxel triggering the wheel to break on their coach. As there is with you repurposing the adventure designed for Haxel to fit into the later village of Blumpt because the PCs decide to go there and you hadn’t written anything out for Blumpt. I actually don’t think there is any loss in Agency or indeed any problem with either method unless the decision to go to Blumpt was influenced by what they knew about Haxel or they had taken specific efforts to maintain their coach to avoid a stop in Haxel. It’s problem to claim one method is good and the other is bad. [/QUOTE]
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