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General Tabletop Discussion
*Dungeons & Dragons
What is a Social challenge, anyways?
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<blockquote data-quote="Hussar" data-source="post: 8963766" data-attributes="member: 22779"><p>IMO the dice should provide direction, the players provide the script. </p><p></p><p>So I do believe rolling should come first. You can’t know how well or badly your character is doing something until the dice tell you. So it’s usually dice first, exposition second. I realize though that a lot of people very strongly object to this. </p><p></p><p>But to me, going the other way just makes the game inconsistent with good rp being rewarded with failure or, worse, diving down into mother may I territory where the players are just trying to find the magic key words that let them automatically succeed.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8963766, member: 22779"] IMO the dice should provide direction, the players provide the script. So I do believe rolling should come first. You can’t know how well or badly your character is doing something until the dice tell you. So it’s usually dice first, exposition second. I realize though that a lot of people very strongly object to this. But to me, going the other way just makes the game inconsistent with good rp being rewarded with failure or, worse, diving down into mother may I territory where the players are just trying to find the magic key words that let them automatically succeed. [/QUOTE]
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Community
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What is a Social challenge, anyways?
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