Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is a Warlord [No, really, I don't know.]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6728059" data-attributes="member: 996"><p>You misconstrued what I said. The other classes that filled the healer/support 'leader' role in 4e have greatly expanded abilities, both in terms of daily resources and in terms of flexibility. The range of things the class can do is still similar, but the number of times, relative power, and choice of which of those things a PC does on a give day or round is greatly expanded. If the Warlord were just ported over with the very limited AEDU resource mix, and the narrow confines of formal role, it would be under-powered and under-flexible, and a non-viable choice. </p><p></p><p></p><p>I think it's both too soon, and, even at this point, not entirely fair, to say that 5e has completely failed to enable the same styles of play that 4e did. It has done a better job capturing classic playstyles (a wonderful job!), and, with optional rules and modules, manages 3e styles, as well, if some perhaps, a trifle muted, while having much less support for styles enabled by 4e. But, things like overnight healing and the marking module do hint at a willingness to eventually support more of the styles of play that 4e did so well.</p><p></p><p>It's also a very weighty accusation, as 5e was conceived with the idea of supporting more styles than past editions, not fewer. Failure to cover styles that any past edition did would be a failure to meet it's most basic, existential goal. </p><p></p><p>Considering what the AD&D -> 3.0 conversion documents were like, I'm not holding out much hope. The best way to convert among games or editions is generally just to start with the same character concept, and see what you can come up with.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6728059, member: 996"] You misconstrued what I said. The other classes that filled the healer/support 'leader' role in 4e have greatly expanded abilities, both in terms of daily resources and in terms of flexibility. The range of things the class can do is still similar, but the number of times, relative power, and choice of which of those things a PC does on a give day or round is greatly expanded. If the Warlord were just ported over with the very limited AEDU resource mix, and the narrow confines of formal role, it would be under-powered and under-flexible, and a non-viable choice. I think it's both too soon, and, even at this point, not entirely fair, to say that 5e has completely failed to enable the same styles of play that 4e did. It has done a better job capturing classic playstyles (a wonderful job!), and, with optional rules and modules, manages 3e styles, as well, if some perhaps, a trifle muted, while having much less support for styles enabled by 4e. But, things like overnight healing and the marking module do hint at a willingness to eventually support more of the styles of play that 4e did so well. It's also a very weighty accusation, as 5e was conceived with the idea of supporting more styles than past editions, not fewer. Failure to cover styles that any past edition did would be a failure to meet it's most basic, existential goal. Considering what the AD&D -> 3.0 conversion documents were like, I'm not holding out much hope. The best way to convert among games or editions is generally just to start with the same character concept, and see what you can come up with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is a Warlord [No, really, I don't know.]
Top