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What is a Warlord [No, really, I don't know.]
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<blockquote data-quote="Tony Vargas" data-source="post: 6730007" data-attributes="member: 996"><p>No one's asked for warlords to 'cast spells,' at all. They just need to be viable along-side other support classes who /all/ cast spells.</p><p></p><p>Thinking of it 'as a spellcaster does with spells' is problematic, though, because it instantly gets caster-supremacist and warlord-must-be-non-magical purist hackles up. </p><p></p><p>5e's concept-first, open design philosophy gives us the freedom to approach it from a different angle. For instance, lot of warlord concepts, like the infamous drill sergeant, may, well, Drill allies on using specific coordinated tactics in combat. That's not the kind of thing you'd just do in the morning, it's the kind of thing you do during downtime, or maybe for one very specific maneuver during/instead of a 'rest.' It's the kind of thing you might modify or add a variation to at the last minute before, or maybe even on the fly (no battle plan survives first contact with the enemy and all).</p><p></p><p>But, different as that is in concept, it still gives the kind of flexibility that you're talking about, and that makes sense for the class.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6730007, member: 996"] No one's asked for warlords to 'cast spells,' at all. They just need to be viable along-side other support classes who /all/ cast spells. Thinking of it 'as a spellcaster does with spells' is problematic, though, because it instantly gets caster-supremacist and warlord-must-be-non-magical purist hackles up. 5e's concept-first, open design philosophy gives us the freedom to approach it from a different angle. For instance, lot of warlord concepts, like the infamous drill sergeant, may, well, Drill allies on using specific coordinated tactics in combat. That's not the kind of thing you'd just do in the morning, it's the kind of thing you do during downtime, or maybe for one very specific maneuver during/instead of a 'rest.' It's the kind of thing you might modify or add a variation to at the last minute before, or maybe even on the fly (no battle plan survives first contact with the enemy and all). But, different as that is in concept, it still gives the kind of flexibility that you're talking about, and that makes sense for the class. [/QUOTE]
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