Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What is a Wound? An attempt to bridge the divide.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 5945348" data-attributes="member: 22779"><p>This is exactly right. Like I said, one day or three days, it likely isn't a huge deal when designing adventures - which is the bit we're discussing here.</p><p></p><p>I'm going out on a bit of a limb here, but, a group without ANY healing is an outlier in D&D. At least from AD&D onwards. Like I said earlier, it's pretty rare that a group would rely 100% on natural healing. Most groups would have a cleric at the very least. </p><p></p><p>It's also something of an outlier that an entire group would be low on hit points at the same time. Sure, it happens and I'm not saying it doesn't. But, it's a bit less frequent than a couple of PC's being seriously beat up and the group stopping to rest and recuperate. So, bringing up the idea that the cleric has to heal the entire party is a bit misleading since it likely doesn't happen that often. After all, that 23 HP of healing will likely bring the 7th level thief and magic user back most of the way. Sure, the fighter might take a bit longer, but, overall, we're talking days, not weeks.</p><p></p><p>And, as far as adventure design goes, days usually don't matter that much.</p><p></p><p>I mean, look at Keep on the Borderlands. Does it really make an enormous difference if you heal in 3 days or heal in 1? IIRC, in the original module, it takes weeks for reinforcements to repopulate a seriously cleared cave. It's not going to make a massive difference.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5945348, member: 22779"] This is exactly right. Like I said, one day or three days, it likely isn't a huge deal when designing adventures - which is the bit we're discussing here. I'm going out on a bit of a limb here, but, a group without ANY healing is an outlier in D&D. At least from AD&D onwards. Like I said earlier, it's pretty rare that a group would rely 100% on natural healing. Most groups would have a cleric at the very least. It's also something of an outlier that an entire group would be low on hit points at the same time. Sure, it happens and I'm not saying it doesn't. But, it's a bit less frequent than a couple of PC's being seriously beat up and the group stopping to rest and recuperate. So, bringing up the idea that the cleric has to heal the entire party is a bit misleading since it likely doesn't happen that often. After all, that 23 HP of healing will likely bring the 7th level thief and magic user back most of the way. Sure, the fighter might take a bit longer, but, overall, we're talking days, not weeks. And, as far as adventure design goes, days usually don't matter that much. I mean, look at Keep on the Borderlands. Does it really make an enormous difference if you heal in 3 days or heal in 1? IIRC, in the original module, it takes weeks for reinforcements to repopulate a seriously cleared cave. It's not going to make a massive difference. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What is a Wound? An attempt to bridge the divide.
Top