Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What Is an Experience Point Worth?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7732327" data-attributes="member: 29398"><p>And - with apologies to your left toenail - the amount of relevance to anything is also the same: zero.</p><p></p><p>But sometimes in both the real and game worlds, minor things like the amount and type of cloud cover can become extremely relevant. In the real world we can simply look at it and observe for ourselves, while in the game world we're reliant on the DM to provide this information in the amount of detail required for the purpose at hand...which means that if the amount of detail isn't enough the players/characters either have to a) ask for more, or b) proceed using incomplete information where doing so may or may not come back to bite them later.</p><p></p><p>Of course. But if there's something obvious such as a pool of acid at the foot of the wall being fed by rivulets of acid running down said wall, it's kind of incumbent on the DM to point it out. Even if she quite reasonably judges that the PCs can't tell the difference between acid and water without a (player-stated) closer look, she still has to mention the pool and rivulets...right?</p><p></p><p>Perhaps. It could also be overflowing in detail and very rich in environment...at risk of bogging the whole game down in said detail and richness.</p><p></p><p>The question then becomes why the DM failed to describe it. If she simply failed to point out something obvious, that's on her. But if she judged (or secretly rolled, whichever) that the PC doesn't notice the not-obvious environmental factor and the PC subsequently fails a climb check, she's perfectly within her rights to narrate this overlooked factor as the reason.</p><p></p><p>Hmmm...the way you describe it sometimes, it seems mighty close.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7732327, member: 29398"] And - with apologies to your left toenail - the amount of relevance to anything is also the same: zero. But sometimes in both the real and game worlds, minor things like the amount and type of cloud cover can become extremely relevant. In the real world we can simply look at it and observe for ourselves, while in the game world we're reliant on the DM to provide this information in the amount of detail required for the purpose at hand...which means that if the amount of detail isn't enough the players/characters either have to a) ask for more, or b) proceed using incomplete information where doing so may or may not come back to bite them later. Of course. But if there's something obvious such as a pool of acid at the foot of the wall being fed by rivulets of acid running down said wall, it's kind of incumbent on the DM to point it out. Even if she quite reasonably judges that the PCs can't tell the difference between acid and water without a (player-stated) closer look, she still has to mention the pool and rivulets...right? Perhaps. It could also be overflowing in detail and very rich in environment...at risk of bogging the whole game down in said detail and richness. The question then becomes why the DM failed to describe it. If she simply failed to point out something obvious, that's on her. But if she judged (or secretly rolled, whichever) that the PC doesn't notice the not-obvious environmental factor and the PC subsequently fails a climb check, she's perfectly within her rights to narrate this overlooked factor as the reason. Hmmm...the way you describe it sometimes, it seems mighty close. Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What Is an Experience Point Worth?
Top