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What Is an Experience Point Worth?
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<blockquote data-quote="Sadras" data-source="post: 7732481" data-attributes="member: 6688277"><p>True the canonical way is sequential.</p><p></p><p> </p><p></p><p>If the PCs had no tie in to the AP and did not follow the storyline, when I meant use the AP for setting content - so say for instance the characters were visiting Waterdeep, their visit to the City of Splendours might coincide with the Council Meetings organised to deal with the Cult, so they could perhaps meet characters from the AP, or hear rumours of the cults progress, perhaps even approached by Faction representatives having heard of their exploits wishing to recruit them....etc</p><p></p><p>I feel I lie somewhere in between your's and @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=1282" target="_blank">darkbard</a></u></strong></em>'s style of roleplaying and @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=29398" target="_blank">Lanefan</a></u></strong></em>'s but leaning towards Lanefan's in terms of play style, but with the characters' background/motives playing a more central theme as opposed to his.</p><p>Also I think a large factor at our table's gamestyle are the players and their preferences (which is limited to their experiences).</p></blockquote><p></p>
[QUOTE="Sadras, post: 7732481, member: 6688277"] True the canonical way is sequential. If the PCs had no tie in to the AP and did not follow the storyline, when I meant use the AP for setting content - so say for instance the characters were visiting Waterdeep, their visit to the City of Splendours might coincide with the Council Meetings organised to deal with the Cult, so they could perhaps meet characters from the AP, or hear rumours of the cults progress, perhaps even approached by Faction representatives having heard of their exploits wishing to recruit them....etc I feel I lie somewhere in between your's and @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=1282"]darkbard[/URL][/U][/B][/I]'s style of roleplaying and @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=29398"]Lanefan[/URL][/U][/B][/I]'s but leaning towards Lanefan's in terms of play style, but with the characters' background/motives playing a more central theme as opposed to his. Also I think a large factor at our table's gamestyle are the players and their preferences (which is limited to their experiences). [/QUOTE]
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