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General Tabletop Discussion
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What Is an Experience Point Worth?
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<blockquote data-quote="pemerton" data-source="post: 7732722" data-attributes="member: 42582"><p>That's not quite what I was getting at - my point is that, if the GM is free to change to make things more interesting, then if the GM instead sticks to his/he notes and then declares a declared action a failure with no check, how is <em>that</em> not railroading? The GM had the power to do something different - eg see how the check turns out and then narrate success or failure on the basis of that - but instead chose to establish the ficiton as s/he wanted it to be regardless of what the player was hoping for.</p><p></p><p>Again, if players can only influence results when the GM decides not to veto them on the basis of his/her prior imagined backstory, how is that not a railroad?</p><p></p><p>(If the GM allows the player to roll the dice, and <em>pretends</em> that the check might have mattered but nevertheless gives an answer based on his/her preference to stick to what s/he already imagined happening, that doesn't stop it being a railroad. It's just a railroad in which the GM is establishing an illusion that action resolution took place.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 7732722, member: 42582"] That's not quite what I was getting at - my point is that, if the GM is free to change to make things more interesting, then if the GM instead sticks to his/he notes and then declares a declared action a failure with no check, how is [I]that[/I] not railroading? The GM had the power to do something different - eg see how the check turns out and then narrate success or failure on the basis of that - but instead chose to establish the ficiton as s/he wanted it to be regardless of what the player was hoping for. Again, if players can only influence results when the GM decides not to veto them on the basis of his/her prior imagined backstory, how is that not a railroad? (If the GM allows the player to roll the dice, and [I]pretends[/I] that the check might have mattered but nevertheless gives an answer based on his/her preference to stick to what s/he already imagined happening, that doesn't stop it being a railroad. It's just a railroad in which the GM is establishing an illusion that action resolution took place.) [/QUOTE]
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