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What Is an Experience Point Worth?
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<blockquote data-quote="Kobold Boots" data-source="post: 7732811" data-attributes="member: 92239"><p>Adding a few things to help folks. Mostly doing this because I have a slight issue with Gygax's name being thrown around without context, and my memory of him has nothing to do with strict RAW philosophy in combination with a rules-dense system. </p><p></p><p>In original D&D there was a clear mindset towards the rules being as complete as could be allowed within the page counts and that interpretation and house rules were a given due to this.</p><p></p><p></p><p></p><p>Later in 1E D&D it was clear that the same idea was in play, granted with a much larger set of rules to consider. The goal was to maintain game balance internally to any given group of players, then within the campaign and more largely within the rules set. He addresses these three things in reverse, from the perspective of the author. However the interpretation should not be that the game rules come first. </p><p></p><p></p><p></p><p>In 2e, EGG was not part of that play but you can find comments from Zeb that echo. The big shot to the system comes from Gygax's opinion of 3rd ed. It's pretty clear that he was of the opinion that the game went too far in the rules direction and wasn't in the best interest of game, group or campaign.</p><p></p><p></p><p></p><p>So I'd sum all of this up with, if you're using the term "Gygaxian" to label rules-as-written in opposition to DM fiat, you're doing him wrong. All he ever supported was game balance to ensure the best experience at the table.</p><p></p><p>Be well</p><p>KB</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7732811, member: 92239"] Adding a few things to help folks. Mostly doing this because I have a slight issue with Gygax's name being thrown around without context, and my memory of him has nothing to do with strict RAW philosophy in combination with a rules-dense system. In original D&D there was a clear mindset towards the rules being as complete as could be allowed within the page counts and that interpretation and house rules were a given due to this. Later in 1E D&D it was clear that the same idea was in play, granted with a much larger set of rules to consider. The goal was to maintain game balance internally to any given group of players, then within the campaign and more largely within the rules set. He addresses these three things in reverse, from the perspective of the author. However the interpretation should not be that the game rules come first. In 2e, EGG was not part of that play but you can find comments from Zeb that echo. The big shot to the system comes from Gygax's opinion of 3rd ed. It's pretty clear that he was of the opinion that the game went too far in the rules direction and wasn't in the best interest of game, group or campaign. So I'd sum all of this up with, if you're using the term "Gygaxian" to label rules-as-written in opposition to DM fiat, you're doing him wrong. All he ever supported was game balance to ensure the best experience at the table. Be well KB [/QUOTE]
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