What is an isn't Open Content


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Psyckosama said:
What WotC d20 products are and are not Open Content?

I'm pretty sure none of it is. They don't have to. This last Dragon was the first Dragon to have anything OGC. Basically unless it's in the SRD it's off limits from what I understand.
 

Just open up the book to the small print in the front and look for something that says

The following text is Open Gaming Content:

I know that most of mutants and masterminds is OGC and it isen't even printed by WotC. What are you looking for for OGC? CoC is strictly off limits as far as OGC goes, I know that for sure.
 

Re: Re: What is an isn't Open Content

Crothian said:


I'm pretty sure none of it is. They don't have to. This last Dragon was the first Dragon to have anything OGC. Basically unless it's in the SRD it's off limits from what I understand.

So basically...

WotC: Everything d20 is open content, to allow people to use and expand the system to the fullist... except anything we publish.

*sigh*
 

Didn't I see some stuff in Monster Manual 2 that was OGC? Look in the margins of the pages for the "this page is Open Game Content" phrase.
 

Re: Re: Re: What is an isn't Open Content

Psyckosama said:


So basically...

WotC: Everything d20 is open content, to allow people to use and expand the system to the fullist... except anything we publish.

*sigh*
:rolleyes:

The only thing that Wizards published that contain OGCs are the System Reference Document and the Modern System Reference Document.

www.wizards.com/d20

So what's with the sigh?
 

Perhaps some don't know what the SRD is? It is the document that contains all the D&D/d20 rules except for a few concerning character creation (roll dice and distribute, experience point tables). That is, just about everything in the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual - sounds like a lot to me.
 

The SRDs are basically the game designer's toolkits, if you're into publishing material using the well-known d20 System.

For best result: lock up your Wizards' books away and out of sight. Print out the SRDS and use those. That way you are not influenced by the Wizards' copyrighted books (off-limit).
 
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Re: Re: Re: What is an isn't Open Content

Psyckosama said:
So basically...

WotC: Everything d20 is open content, to allow people to use and expand the system to the fullist... except anything we publish.

*sigh*

Actually, not everything out there is Open Game Content either. Many parts of d20 books are not OGC, usually "flavor" materials that have no "crunchy" bits. These parts tend to be pretty clearly marked though, so it shouldn't be too much of a problem to separate them from the OGC portions.

It's worth noting also that some things are Product Identity. These are things the company made that they don't want to release as Open Game Content, and thus no one else can use. Things such as the names of gods are a good example. The spell Vangul's Dreadful Wrath (I'm just making that up) is Open Game Content, except for the name "Vangul" which you couldn't use in your own book, because "Vangul" is Product Identity of the company that wrote that spell. Product Identity is usually pretty clearly mentioned at the beginning of most d20 products.
 
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Re: Re: Re: What is an isn't Open Content

Psyckosama said:
So basically...

WotC: Everything d20 is open content, to allow people to use and expand the system to the fullist... except anything we publish.

*sigh*

Yep, that's about it. :)

However, as Wizards has made this statement many times - and I believe it's on their d20 Section of their site - Wizards of the Coast, being the Owners of the license, don't have to follow it. Most of their works have "No part of this work is open content" in the inside copyright page.

What I want to see - is MORE open content in Dragon's pages, because some of Dragon Magazines' articles are too good to pass up as usable by other publishers.
 

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