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General Tabletop Discussion
*Dungeons & Dragons
What is appropriate Ranger Magic
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<blockquote data-quote="Minigiant" data-source="post: 9490317" data-attributes="member: 63508"><p>Actually it does. </p><p>The The way you get spell slots in D&D you will get a whole lot more spell slot as a half caster compared to a third caster which allows you to use those slots a lot more. </p><p></p><p>It's an actual huge difference. </p><p></p><p></p><p></p><p>No they wouldn't because almost every designer does not create spells specifically for subclasses. </p><p></p><p>It's a matter of focus by making it so class you put less focus on it and have less likely a chance of it being created. </p><p></p><p>It's just like how people say that the Ranger is just a fighter druid They won't create a spell for the Ranger they will just create Druid spells. </p><p></p><p>There aren't any Rangers spells in the original class book for A5E.</p><p></p><p>It's the same reason why there's no ranger maneuvers in WOTC 5e.</p><p></p><p>The farther back in the bullet points the trope is pushed into, the less likely the designers will design specifically for it.</p><p></p><p></p><p>That's the point. </p><p>They are two different classes. </p><p>You cannot combine the two ideas into one class. </p><p></p><p>However the community constantly fights to only have <strong>one Ranger class slot.</strong></p><p></p><p>So you either get a Martial Ranger with bad magic or a overtly Magic ranger with weaker Martail ability.</p><p></p><p>Designing both in one chassis requires having a deep thought about the core flavor of the class and how you would balance those mechanics while truly respecting both aspects of the community at the same time.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9490317, member: 63508"] Actually it does. The The way you get spell slots in D&D you will get a whole lot more spell slot as a half caster compared to a third caster which allows you to use those slots a lot more. It's an actual huge difference. No they wouldn't because almost every designer does not create spells specifically for subclasses. It's a matter of focus by making it so class you put less focus on it and have less likely a chance of it being created. It's just like how people say that the Ranger is just a fighter druid They won't create a spell for the Ranger they will just create Druid spells. There aren't any Rangers spells in the original class book for A5E. It's the same reason why there's no ranger maneuvers in WOTC 5e. The farther back in the bullet points the trope is pushed into, the less likely the designers will design specifically for it. That's the point. They are two different classes. You cannot combine the two ideas into one class. However the community constantly fights to only have [B]one Ranger class slot.[/B] So you either get a Martial Ranger with bad magic or a overtly Magic ranger with weaker Martail ability. Designing both in one chassis requires having a deep thought about the core flavor of the class and how you would balance those mechanics while truly respecting both aspects of the community at the same time. [/QUOTE]
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What is appropriate Ranger Magic
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