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General Tabletop Discussion
*Dungeons & Dragons
What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="jmartkdr2" data-source="post: 8622564" data-attributes="member: 7017304"><p>On encounter balance:</p><p></p><p>One of the big differences I notice between players/dms is <em>where the encounter starts.</em></p><p></p><p>For some players/dms, the encounter starts as soon as the first evidence that a monster might be present is given - in which case, the players should take into account that said monster might be present and make choices based on that information. Other players/dms assume the encounter begins when initiative is rolled. The disconnect this can create is: if the encounter begins with evidence, than an unfightable monster that can be avoided is <strong>entirely fair</strong>. After all, the players had the information they needed to not get killed. Either don't go there or be sneaky if you do. This does assume avoid-ability, but that's usually assumed in these cases. </p><p></p><p>If players/dm's don't think of the encounter as starting before initiative, than all monsters need to be fight-able. Which is a much narrower set of monsters, based on pc levels.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8622564, member: 7017304"] On encounter balance: One of the big differences I notice between players/dms is [I]where the encounter starts.[/I] For some players/dms, the encounter starts as soon as the first evidence that a monster might be present is given - in which case, the players should take into account that said monster might be present and make choices based on that information. Other players/dms assume the encounter begins when initiative is rolled. The disconnect this can create is: if the encounter begins with evidence, than an unfightable monster that can be avoided is [B]entirely fair[/B]. After all, the players had the information they needed to not get killed. Either don't go there or be sneaky if you do. This does assume avoid-ability, but that's usually assumed in these cases. If players/dm's don't think of the encounter as starting before initiative, than all monsters need to be fight-able. Which is a much narrower set of monsters, based on pc levels. [/QUOTE]
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What is balance to you, and why do you care (or don't)?
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