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What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="Lanefan" data-source="post: 8623722" data-attributes="member: 29398"><p>There's many reasons I didn't adopt 5e when it came out, this is but one.</p><p></p><p>All three of 3e 4e and 5e are highly overpowered compared to the type of game I want to both play and DM. That said, I still feel it's worth pointing out the risks of additional power creep within an edition.</p><p></p><p>The alignment of said Pally will obviously affect how I draw up his personality in the first place. Lanefan the character is about as far away from Paladinic as you can get, so obviously the personality would be much different, but being a goodly Paladin instead of a rather nasty Fighter wouldn't impose any restrictions on how (or how much) I could and would contribute to a non-fighting situation.</p><p></p><p>Oen thing that would hella restrict my ability to contribute in these situations would be any sort of vow of silence, meaning that as player I'd never build that feature into a character in the first place.</p><p></p><p>In some moments my class is superfluous, yes; those being the moments when my class abilities don't have anything to do with the situation at hand. My point is that <em>there's nothing wrong with this</em>! My character's class doesn't have to define everything my character does in the game and-or how he goes about doing it.</p><p></p><p>Think, for example, of freeform roleplaying your party sitting in the tavern before their first adventure, introducing themselves and getting to know each other. Sure each of you will probably say what class you are and give some examples of what you can do, but will any of you actually do any of it then and there? Of course not. For the purposes of that scene, nobody's class matters in the slightest other than that each character has one to describe to its fellows.</p><p></p><p>Yes. All I would have been able to do at the time would be to take mental note of who said what as a lie, otherwise I would have blown my cover. Passing any such info along to the other PCs would have had to wait until after the negotiators had left (this was taking place on our party's sailing ship, docked in the city's harbour).</p><p></p><p>Also, how is the acquisition of a magic item - which anyone in the party at the time could have claimed from the treasury it came from, but IIRC nobody else wanted it - a sign of DM favouritism?</p><p></p><p>I'm not.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8623722, member: 29398"] There's many reasons I didn't adopt 5e when it came out, this is but one. All three of 3e 4e and 5e are highly overpowered compared to the type of game I want to both play and DM. That said, I still feel it's worth pointing out the risks of additional power creep within an edition. The alignment of said Pally will obviously affect how I draw up his personality in the first place. Lanefan the character is about as far away from Paladinic as you can get, so obviously the personality would be much different, but being a goodly Paladin instead of a rather nasty Fighter wouldn't impose any restrictions on how (or how much) I could and would contribute to a non-fighting situation. Oen thing that would hella restrict my ability to contribute in these situations would be any sort of vow of silence, meaning that as player I'd never build that feature into a character in the first place. In some moments my class is superfluous, yes; those being the moments when my class abilities don't have anything to do with the situation at hand. My point is that [I]there's nothing wrong with this[/I]! My character's class doesn't have to define everything my character does in the game and-or how he goes about doing it. Think, for example, of freeform roleplaying your party sitting in the tavern before their first adventure, introducing themselves and getting to know each other. Sure each of you will probably say what class you are and give some examples of what you can do, but will any of you actually do any of it then and there? Of course not. For the purposes of that scene, nobody's class matters in the slightest other than that each character has one to describe to its fellows. Yes. All I would have been able to do at the time would be to take mental note of who said what as a lie, otherwise I would have blown my cover. Passing any such info along to the other PCs would have had to wait until after the negotiators had left (this was taking place on our party's sailing ship, docked in the city's harbour). Also, how is the acquisition of a magic item - which anyone in the party at the time could have claimed from the treasury it came from, but IIRC nobody else wanted it - a sign of DM favouritism? I'm not. [/QUOTE]
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