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What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8624066" data-attributes="member: 67338"><p>and cantrip damage scales... so where I swing my longsword twice each for 1d8+3 (so 2d8+6 15ish damage) your firebolt is now 2d10 (11) or your cantrip with a rider is 2d8+effect (9) so even then where the fighter is a little ahead on damage (as long as the caster isn't a warlock) even at will the caster is keeping up mostly...</p><p></p><p>cantrip scale again... 3d10 (or 3d12 death toll) or 2d8/6+ effect... or worse case 3 attacks at 1d10+cha mod compaired to 1w+str mod 3 attacks</p><p></p><p>17th level this happens again.</p><p></p><p>justt taking firebolt (the most resisted damage even) and most fights that the wizard used 0 spell slots they will be throwing 1d10/2d10/3d10/4d10 by tier with a to hit ratio similar to the fighter or rogue... that fighter will have 1w+st with 1 attack per d of the cantrip (again scaled by tier) but need more to hit rolls so more chance to crit but more chance to miss...</p><p></p><p>giving the two the same % of hit and doing DPR lets say they both need 13s to hit (not unreasnable) so 13,14,15,16,17,18,19 are normal hits 20 is a crit. so 35% normal hit 5% crit</p><p></p><p>we will give fighter A a longsword and fighter B a greatsword.</p><p>level 1</p><p>fighter A 7 average damage 12 crit 3.05</p><p>Fighter B 10 average damage 17 crit 4.35</p><p>Wizard 5.5 average damage 11 crit 2.475</p><p></p><p>level 11</p><p>fighter A 9 average damage 14 crit (3 attacks) 3.85 per attack 11.55</p><p>Fighter B 12 average damage 19 crit (3 attacks) 5.15 per attack 15.45</p><p>Wizard 11 average damage 22 crit 4.95 per attack </p><p></p><p>so the best you can hope for in the field you excel most in is if the wizard holds back his 6th 5th 4th 3rd 2nd and 1st level slots is doing about 3x his damage... of course some wizard spells are still SoD/SoS and some just completly alter reality to your benfit... but hey at will you can slightly out damage them</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8624066, member: 67338"] and cantrip damage scales... so where I swing my longsword twice each for 1d8+3 (so 2d8+6 15ish damage) your firebolt is now 2d10 (11) or your cantrip with a rider is 2d8+effect (9) so even then where the fighter is a little ahead on damage (as long as the caster isn't a warlock) even at will the caster is keeping up mostly... cantrip scale again... 3d10 (or 3d12 death toll) or 2d8/6+ effect... or worse case 3 attacks at 1d10+cha mod compaired to 1w+str mod 3 attacks 17th level this happens again. justt taking firebolt (the most resisted damage even) and most fights that the wizard used 0 spell slots they will be throwing 1d10/2d10/3d10/4d10 by tier with a to hit ratio similar to the fighter or rogue... that fighter will have 1w+st with 1 attack per d of the cantrip (again scaled by tier) but need more to hit rolls so more chance to crit but more chance to miss... giving the two the same % of hit and doing DPR lets say they both need 13s to hit (not unreasnable) so 13,14,15,16,17,18,19 are normal hits 20 is a crit. so 35% normal hit 5% crit we will give fighter A a longsword and fighter B a greatsword. level 1 fighter A 7 average damage 12 crit 3.05 Fighter B 10 average damage 17 crit 4.35 Wizard 5.5 average damage 11 crit 2.475 level 11 fighter A 9 average damage 14 crit (3 attacks) 3.85 per attack 11.55 Fighter B 12 average damage 19 crit (3 attacks) 5.15 per attack 15.45 Wizard 11 average damage 22 crit 4.95 per attack so the best you can hope for in the field you excel most in is if the wizard holds back his 6th 5th 4th 3rd 2nd and 1st level slots is doing about 3x his damage... of course some wizard spells are still SoD/SoS and some just completly alter reality to your benfit... but hey at will you can slightly out damage them [/QUOTE]
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