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*Dungeons & Dragons
What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8626084" data-attributes="member: 67338"><p>no... I disagree.</p><p></p><p>lets look at level 5 you have 4 cantrips... lets say they don't at all scale</p><p>they then have 4 1st level 3 2nd level and 2 3rd level... plus recall 2 levels (lets say a 2nd level slot)</p><p></p><p>in a given day that is 10 spells plus cantrips. if we assume that most encounters are about 3-5 (I am going to round to 4) so if every fight they use 2 spell slots and 2 cantrips they would go for 5ish encounters. Now having said that we could also have an encounter or two with ONLY cantrips. </p><p></p><p>tasha's hidus laugh can shut down an entire target. </p><p>Mysty step is teleporting not useing your action</p><p>hold person and charm person can both shut down a target.</p><p></p><p>none of the damage spells need to scale.</p><p></p><p>shield can turn a hit to a miss at the right moment at 20th level</p><p>comprehend language can give you the spotlight at any level</p><p>Detect magic and Identfy give you a level of flexability that no non caster has</p><p></p><p>none of the damage spells need to scale.</p><p></p><p></p><p></p><p>sigh... but those trade offs for '70% damage' didn't weaken the 'everything else' wizards get</p><p></p><p>hell to the no</p><p></p><p>or... and hear me out I know this is radical...</p><p></p><p>Magical characters don't have to be better then non magical ones of teh same level</p><p></p><p>right becuse sitting back while the casters handle the first 3-5 encounters then getting to shine in the last 2-3 is SOO much better and not at all a 5 min work day issue... </p><p></p><p>i actually know groups that run mega dungeons where you can go weeks of in game time (and almost a year out) going room by room with 90% of the time being fights... do you know what classes show up in those the most... full casters. Wizards not so much (but at least 1 per campaign) but warlocks, clerics druids and bards are often seen (sometimes multi of the same one in a campaign)</p><p></p><p>when you DO see a fighter or rogue it is almost ALWAYS 1 of 2 things... multi classed or the spell casting type (actually 2 different groups I have seen multi classed fighter (eldritch knight) with a full caster so they still get a spell level when they really want action surge.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8626084, member: 67338"] no... I disagree. lets look at level 5 you have 4 cantrips... lets say they don't at all scale they then have 4 1st level 3 2nd level and 2 3rd level... plus recall 2 levels (lets say a 2nd level slot) in a given day that is 10 spells plus cantrips. if we assume that most encounters are about 3-5 (I am going to round to 4) so if every fight they use 2 spell slots and 2 cantrips they would go for 5ish encounters. Now having said that we could also have an encounter or two with ONLY cantrips. tasha's hidus laugh can shut down an entire target. Mysty step is teleporting not useing your action hold person and charm person can both shut down a target. none of the damage spells need to scale. shield can turn a hit to a miss at the right moment at 20th level comprehend language can give you the spotlight at any level Detect magic and Identfy give you a level of flexability that no non caster has none of the damage spells need to scale. sigh... but those trade offs for '70% damage' didn't weaken the 'everything else' wizards get hell to the no or... and hear me out I know this is radical... Magical characters don't have to be better then non magical ones of teh same level right becuse sitting back while the casters handle the first 3-5 encounters then getting to shine in the last 2-3 is SOO much better and not at all a 5 min work day issue... i actually know groups that run mega dungeons where you can go weeks of in game time (and almost a year out) going room by room with 90% of the time being fights... do you know what classes show up in those the most... full casters. Wizards not so much (but at least 1 per campaign) but warlocks, clerics druids and bards are often seen (sometimes multi of the same one in a campaign) when you DO see a fighter or rogue it is almost ALWAYS 1 of 2 things... multi classed or the spell casting type (actually 2 different groups I have seen multi classed fighter (eldritch knight) with a full caster so they still get a spell level when they really want action surge. [/QUOTE]
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What is balance to you, and why do you care (or don't)?
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