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General Tabletop Discussion
*Dungeons & Dragons
What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="Helldritch" data-source="post: 8627881" data-attributes="member: 6855114"><p>I am not the one to blame for that you know?</p><p></p><p></p><p>No about the same. The advantage is still to the fighter. The math has been shown in a previous post.</p><p></p><p></p><p>Not mine, and consequently, I am the one that did the mods along with my players to shifts our play style toward the expectations. </p><p></p><p></p><p>Which is not the way it happens to be (at least in my games). Ranged characters will be targeted by ranged attackers. If the blockers are all slain and your ranged characters start having problems, the characters focused on melee will have trouble to get to the ranged attackers if they used terrain to their advantage (ledges, tree tops etc...) or are simply flying. If the enemy melee are ignored in favor of the ranged one, it may mean that melee opponents will get to the ranged characters. One of the worst enemy for medium level characters is the manticore as its tail spikes can kill a wizard or a cleric relatively easily all the while being out of reach of melee characters. Rogues are simply outdone as they will not be able to sneak and so forth.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8627881, member: 6855114"] I am not the one to blame for that you know? No about the same. The advantage is still to the fighter. The math has been shown in a previous post. Not mine, and consequently, I am the one that did the mods along with my players to shifts our play style toward the expectations. Which is not the way it happens to be (at least in my games). Ranged characters will be targeted by ranged attackers. If the blockers are all slain and your ranged characters start having problems, the characters focused on melee will have trouble to get to the ranged attackers if they used terrain to their advantage (ledges, tree tops etc...) or are simply flying. If the enemy melee are ignored in favor of the ranged one, it may mean that melee opponents will get to the ranged characters. One of the worst enemy for medium level characters is the manticore as its tail spikes can kill a wizard or a cleric relatively easily all the while being out of reach of melee characters. Rogues are simply outdone as they will not be able to sneak and so forth. [/QUOTE]
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Community
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What is balance to you, and why do you care (or don't)?
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