Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is balance to you, and why do you care (or don't)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 8630040" data-attributes="member: 67338"><p>do you also not see the druid and warlock getting items and boons? </p><p></p><p>thats the thing I see this all the time and it's always so odd... I put items and boons (i like having special abilities that a monster like NPC has and can teach as a boon, and I like god granted boons...or demons, or better yet demons masquradeing as gods) but I never see them go ONLY or even MOSTLY to one st of players... in general my players have similar (although not the same exact) amounts of these things... heck the only time I remember noticeable imbalance was when we had an artificer with like 4 attuned items and the other characters had 1 or 2... but again that was caster help. </p><p></p><p>no they don't... the fighter gets 2hp per level on a wizard a slightly better ac and at best a bit more damge per round</p><p></p><p>yeah... the wizard druid and cleric pick there moments, and every once in a while a fighter gets some lucky crits off...</p><p></p><p></p><p></p><p>[SPOILER="giving items to balance (why I don't anymore)"] back in 3.5 I had a game with a HUGE imbalance. and taking advice from here I tried to fix it with a fun item based off a comicbook character. I made a yellow lantern ring that gave a bonus to intimidate, and the s[ell like ability of fear at will... and the amount of HD you succussed in intimidating or using the fear spell on gave the ring charges... and the ring had like half a dozen spell like abilities that could be used with charges. if anything my fear was that this might have OVER compensated but I figured why not... I even made it only works if you have 2 or more ranks in intimidate, and the weak spell theif character was the only one to have ranks in that skill... so this was good</p><p></p><p>then the necromancer who was the single most powerful character in the game convinced the spell thief/prestige class I don't remember that it was better in his hands since it was 1 DC higher AND those spell like abilities would help save the big spells... just wait for level up and he would drop ranks cross class into intimidate facepalm. </p><p></p><p>that was the firsst (but far from the last) time in years I broke DM role and said "NO!" they could NOT trade items, even though I usually leave it up to the PCs... that actually ended the campaign with an argument and us all deciding it would be better to start over. [/SPOILER]</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8630040, member: 67338"] do you also not see the druid and warlock getting items and boons? thats the thing I see this all the time and it's always so odd... I put items and boons (i like having special abilities that a monster like NPC has and can teach as a boon, and I like god granted boons...or demons, or better yet demons masquradeing as gods) but I never see them go ONLY or even MOSTLY to one st of players... in general my players have similar (although not the same exact) amounts of these things... heck the only time I remember noticeable imbalance was when we had an artificer with like 4 attuned items and the other characters had 1 or 2... but again that was caster help. no they don't... the fighter gets 2hp per level on a wizard a slightly better ac and at best a bit more damge per round yeah... the wizard druid and cleric pick there moments, and every once in a while a fighter gets some lucky crits off... [SPOILER="giving items to balance (why I don't anymore)"] back in 3.5 I had a game with a HUGE imbalance. and taking advice from here I tried to fix it with a fun item based off a comicbook character. I made a yellow lantern ring that gave a bonus to intimidate, and the s[ell like ability of fear at will... and the amount of HD you succussed in intimidating or using the fear spell on gave the ring charges... and the ring had like half a dozen spell like abilities that could be used with charges. if anything my fear was that this might have OVER compensated but I figured why not... I even made it only works if you have 2 or more ranks in intimidate, and the weak spell theif character was the only one to have ranks in that skill... so this was good then the necromancer who was the single most powerful character in the game convinced the spell thief/prestige class I don't remember that it was better in his hands since it was 1 DC higher AND those spell like abilities would help save the big spells... just wait for level up and he would drop ranks cross class into intimidate facepalm. that was the firsst (but far from the last) time in years I broke DM role and said "NO!" they could NOT trade items, even though I usually leave it up to the PCs... that actually ended the campaign with an argument and us all deciding it would be better to start over. [/SPOILER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is balance to you, and why do you care (or don't)?
Top