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What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8630783" data-attributes="member: 67338"><p>this sounds like GREAT tactics. it of course doesn't stop "Fireball coming on line" but few things do (although if one of those archers can counter spell that could)</p><p></p><p>However this is WHY i don't want to do group initiative. 6 hobgoblins all in a room. if all 4 of those hobgoblins at range target 1 character (we will even say the fighter) that can be 4d8+4 (8-36 damage average 22) if those last two had shot instead of dodged that would have added another 2d8+2 (4-18 average 11) and that could end a character even at 5th level (5th level fighter with 10+4d10+10 hp has 24-60hp avg by book 48) and where on this end that looks like itshould make EVERY character think twice about getting into a fight imagine the reverse... </p><p></p><p>my team on saterday even weeks is 3 artificers (1 multi with cleric) a druid and a paliden/hexblade... we can open up at 7th level with 100 pts of damage easy (more if we drop big spells or get lucky) if we all got to go first and all attack at once we would focus and 100% turn most encounters into jokes.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8630783, member: 67338"] this sounds like GREAT tactics. it of course doesn't stop "Fireball coming on line" but few things do (although if one of those archers can counter spell that could) However this is WHY i don't want to do group initiative. 6 hobgoblins all in a room. if all 4 of those hobgoblins at range target 1 character (we will even say the fighter) that can be 4d8+4 (8-36 damage average 22) if those last two had shot instead of dodged that would have added another 2d8+2 (4-18 average 11) and that could end a character even at 5th level (5th level fighter with 10+4d10+10 hp has 24-60hp avg by book 48) and where on this end that looks like itshould make EVERY character think twice about getting into a fight imagine the reverse... my team on saterday even weeks is 3 artificers (1 multi with cleric) a druid and a paliden/hexblade... we can open up at 7th level with 100 pts of damage easy (more if we drop big spells or get lucky) if we all got to go first and all attack at once we would focus and 100% turn most encounters into jokes. [/QUOTE]
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What is balance to you, and why do you care (or don't)?
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