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General Tabletop Discussion
*Dungeons & Dragons
What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8630850" data-attributes="member: 67338"><p>a very good starting rule of thumb here...</p><p></p><p>I will say I don't mind OCCASIONAL breaking of these though... if after 11 games of good balance we have 1 where the ranger super shines and monopolizes 1/3 or even 1/2 the game with his amazing abilities, then the next game goes back to normal... I wont complain (and I don't know many that would).</p><p></p><p>I also don't mind MINOR deviations... if I say "I want to my fighter to be a knife fighter" and that means I deal 1d4+x instead of the longsword 1d8+x that is a power cut, and a penalty for fiction over optimization. in a perfect world there would be some cool knife fighter thing I could take to even it out a bit (in 5e I would suggest at least a 3 maybe a 5 level dip into rogue if not out right playing a rogue) but an average of 2 damage isn't really a big deal if you are able to keep up in every other way... the problem with 5e (IMO) is that since the fighter is only about fighting and dealing damage is like 2/3 the abilitey to fight and you most likely wont be more accurate... that means that fighter is WAY unfairly penalized...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8630850, member: 67338"] a very good starting rule of thumb here... I will say I don't mind OCCASIONAL breaking of these though... if after 11 games of good balance we have 1 where the ranger super shines and monopolizes 1/3 or even 1/2 the game with his amazing abilities, then the next game goes back to normal... I wont complain (and I don't know many that would). I also don't mind MINOR deviations... if I say "I want to my fighter to be a knife fighter" and that means I deal 1d4+x instead of the longsword 1d8+x that is a power cut, and a penalty for fiction over optimization. in a perfect world there would be some cool knife fighter thing I could take to even it out a bit (in 5e I would suggest at least a 3 maybe a 5 level dip into rogue if not out right playing a rogue) but an average of 2 damage isn't really a big deal if you are able to keep up in every other way... the problem with 5e (IMO) is that since the fighter is only about fighting and dealing damage is like 2/3 the abilitey to fight and you most likely wont be more accurate... that means that fighter is WAY unfairly penalized... [/QUOTE]
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What is balance to you, and why do you care (or don't)?
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