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General Tabletop Discussion
*Dungeons & Dragons
What is balance to you, and why do you care (or don't)?
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<blockquote data-quote="Helldritch" data-source="post: 8634464" data-attributes="member: 6855114"><p>You might be surprised...</p><p></p><p></p><p>Kept as they were by the correction in the Dragon Magazine.</p><p></p><p></p><p>We enhanced them by two as if the demihumans were single classed. Nothing more. One thing of note, for dwarves we interchanged limitation for fighter and thieves... </p><p></p><p></p><p>Done that immediately. One of my group was entirely girls and they would have shredded me apart for not doing so. And I agreed with them wholeheartedly.</p><p></p><p></p><p>This one was modified too. But weapon speed were not modified. Only the initiative itself as it was quite hard to understand...</p><p></p><p></p><p>Done that and dropped it. Crit and fumble tables hurted more the players than the foes. </p><p></p><p></p><p>Never dropped that one. </p><p></p><p></p><p>We did that too. Especially the character creation method that derailed the game sooooo much by making paladins both a common class and a way too strong class by making it a subclass of the cavalier...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8634464, member: 6855114"] You might be surprised... Kept as they were by the correction in the Dragon Magazine. We enhanced them by two as if the demihumans were single classed. Nothing more. One thing of note, for dwarves we interchanged limitation for fighter and thieves... Done that immediately. One of my group was entirely girls and they would have shredded me apart for not doing so. And I agreed with them wholeheartedly. This one was modified too. But weapon speed were not modified. Only the initiative itself as it was quite hard to understand... Done that and dropped it. Crit and fumble tables hurted more the players than the foes. Never dropped that one. We did that too. Especially the character creation method that derailed the game sooooo much by making paladins both a common class and a way too strong class by making it a subclass of the cavalier... [/QUOTE]
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Community
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What is balance to you, and why do you care (or don't)?
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