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General Tabletop Discussion
*Dungeons & Dragons
What is "broken" in 5e?
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<blockquote data-quote="Caliban" data-source="post: 6994576" data-attributes="member: 284"><p>1) Doesn't work well - Hiding and Stealth. The rules are vague enough that you cannot expect any consistency among different groups. Some DM's allow a rogue to stealth pretty much every round, others make it nearly impossible for a rogue to stealth in combat. </p><p></p><p>2) Works too well - Archery/hand crossbows then feats are being used. Without feats they are fine. </p><p></p><p>3) Doesn't work well - Find Familiar. Everyone gets an owl because it's the one with flyby attack so you can fly in and out to grant advantage without provoking. (By "everyone" I of course mean "players I'm familiar with".). I have all familiars use a standard stat block, and give them either fly-by-attack if they can fly, or the Mobility feat if they cannot. The appearance of the familiar is purely cosmetic. (Warlock familiars are a different issue.)</p></blockquote><p></p>
[QUOTE="Caliban, post: 6994576, member: 284"] 1) Doesn't work well - Hiding and Stealth. The rules are vague enough that you cannot expect any consistency among different groups. Some DM's allow a rogue to stealth pretty much every round, others make it nearly impossible for a rogue to stealth in combat. 2) Works too well - Archery/hand crossbows then feats are being used. Without feats they are fine. 3) Doesn't work well - Find Familiar. Everyone gets an owl because it's the one with flyby attack so you can fly in and out to grant advantage without provoking. (By "everyone" I of course mean "players I'm familiar with".). I have all familiars use a standard stat block, and give them either fly-by-attack if they can fly, or the Mobility feat if they cannot. The appearance of the familiar is purely cosmetic. (Warlock familiars are a different issue.) [/QUOTE]
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Community
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What is "broken" in 5e?
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