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What is "broken" in 5e?
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<blockquote data-quote="Alatar" data-source="post: 6995172" data-attributes="member: 38424"><p>If what you say is true, we should be seeing very few one-handed melee weapons wielded by fighters. Perhaps that is the case. Since I play in one group and I don't participate in organized play nor attend gaming conventions, I don't really know what it is that constitutes normative play. But I do know that I chose a longsword and a shield for my battlemaster. He gets +2 to AC and he knocks adversaries prone as a bonus action via the Shield Master feat. I've played the character through 11 levels and I'm very happy with my choices.</p><p></p><p>We also have a champion in our party. He's a great weapon guy. GWF/GWM/Polarm Master. He gets knocked down to 0 hp a lot. I don't. And I'm pretty sure I out-damage him, though we aren't keeping score.</p><p></p><p>As for Sharpshooter/Crossbow Expert, no one in our party of seven, over two 5e campaigns so far, has seen fit to play an archer. Too boring. Melee is where it's at, or spellcasting. Or both. In fact, we have an all-melee party, though most of them are also spellcasters. All-melee by accident. With 7 players. And it's not the first time it's happened. We had an all-melee party in 4e as well. Great campaign. I was the tactical warlord. I had 6 permanently summoned monsters. My DPR was insane.</p><p></p><p>This could all be attributed to playing style, our DM, our micro-culture. Or, it could be that some people really want to do the most damage per round; that's what makes them happy, while other people find their happiness elsewhere. Between the shield smash, Trip Attack, Menacing Attack and Pushing Attack, my battlemaster is quite the defender, which brings me joy. Commanders Strike helps me recall those salad days as a warlord, or it would if our swashbuckler ever tarried next to a target. Not that I blame him. I don't either. The champion does. Heh. And Fleet of Foot allows me to, on occasion, dance across the battlegrid. This sword & board guy is a hoot.</p><p></p><p>Maybe we don't need a Medium Weapon Master feat. If there was such a thing, would I take it? I don't know. Are feats taxes? We just hit 12th level last night. I'm trying to decide between Martial Adept and Mobile. Mobile will cut into Riposte, but I'll be a better dancer. People who are focused on DPR, I don't know what game they're playing. But there are some feats for them. I don't know that we need more.</p></blockquote><p></p>
[QUOTE="Alatar, post: 6995172, member: 38424"] If what you say is true, we should be seeing very few one-handed melee weapons wielded by fighters. Perhaps that is the case. Since I play in one group and I don't participate in organized play nor attend gaming conventions, I don't really know what it is that constitutes normative play. But I do know that I chose a longsword and a shield for my battlemaster. He gets +2 to AC and he knocks adversaries prone as a bonus action via the Shield Master feat. I've played the character through 11 levels and I'm very happy with my choices. We also have a champion in our party. He's a great weapon guy. GWF/GWM/Polarm Master. He gets knocked down to 0 hp a lot. I don't. And I'm pretty sure I out-damage him, though we aren't keeping score. As for Sharpshooter/Crossbow Expert, no one in our party of seven, over two 5e campaigns so far, has seen fit to play an archer. Too boring. Melee is where it's at, or spellcasting. Or both. In fact, we have an all-melee party, though most of them are also spellcasters. All-melee by accident. With 7 players. And it's not the first time it's happened. We had an all-melee party in 4e as well. Great campaign. I was the tactical warlord. I had 6 permanently summoned monsters. My DPR was insane. This could all be attributed to playing style, our DM, our micro-culture. Or, it could be that some people really want to do the most damage per round; that's what makes them happy, while other people find their happiness elsewhere. Between the shield smash, Trip Attack, Menacing Attack and Pushing Attack, my battlemaster is quite the defender, which brings me joy. Commanders Strike helps me recall those salad days as a warlord, or it would if our swashbuckler ever tarried next to a target. Not that I blame him. I don't either. The champion does. Heh. And Fleet of Foot allows me to, on occasion, dance across the battlegrid. This sword & board guy is a hoot. Maybe we don't need a Medium Weapon Master feat. If there was such a thing, would I take it? I don't know. Are feats taxes? We just hit 12th level last night. I'm trying to decide between Martial Adept and Mobile. Mobile will cut into Riposte, but I'll be a better dancer. People who are focused on DPR, I don't know what game they're playing. But there are some feats for them. I don't know that we need more. [/QUOTE]
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