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What is, by consensus opinion, obviously broken?
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<blockquote data-quote="fuzzlewump" data-source="post: 5085666" data-attributes="member: 63214"><p>What should be done about Magical Items? They aren't <em>really</em> boring as dirt or as interesting as a pair of socks. But I understand the intent of the hyperbole. I think items with <em>only</em> a daily power are lame. However, with a property they can be pretty cool. An at-will or encounter power spells cool. Just a property is sort of lame, but usually useful, like subtle weapon.</p><p></p><p>Maybe if they can increase how interesting the items are without affecting their power, at least, not directly? Like, a frost weapon does everything is currently does, plus lets you cast some kind of a Frost related ritual (for free) once/day, like conjuring magical frost that could put out fires, create paths of ice in water, freeze a unconscious enemy, etc.</p><p></p><p>EDIT: Important! And this out of combat usage should be more like 3E casting; well defined but broad so that it can used in more situations. Most current rituals seem, like my least favorite spells in 3E, too narrow/niche. Something like conjuring a fire (Conjure Flame?) can have very different uses even though it will always be the same spell. This cannot be said for a spell like "Arcane Lock." In that, it must be used a door, and it can only lock the door. Maybe not the best examples, but just the top of my head afterall.</p></blockquote><p></p>
[QUOTE="fuzzlewump, post: 5085666, member: 63214"] What should be done about Magical Items? They aren't [I]really[/I] boring as dirt or as interesting as a pair of socks. But I understand the intent of the hyperbole. I think items with [I]only[/I] a daily power are lame. However, with a property they can be pretty cool. An at-will or encounter power spells cool. Just a property is sort of lame, but usually useful, like subtle weapon. Maybe if they can increase how interesting the items are without affecting their power, at least, not directly? Like, a frost weapon does everything is currently does, plus lets you cast some kind of a Frost related ritual (for free) once/day, like conjuring magical frost that could put out fires, create paths of ice in water, freeze a unconscious enemy, etc. EDIT: Important! And this out of combat usage should be more like 3E casting; well defined but broad so that it can used in more situations. Most current rituals seem, like my least favorite spells in 3E, too narrow/niche. Something like conjuring a fire (Conjure Flame?) can have very different uses even though it will always be the same spell. This cannot be said for a spell like "Arcane Lock." In that, it must be used a door, and it can only lock the door. Maybe not the best examples, but just the top of my head afterall. [/QUOTE]
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