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What is cheating?
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<blockquote data-quote="Mr Baron" data-source="post: 2896485" data-attributes="member: 41478"><p><strong>Interesting topic</strong></p><p></p><p>Good question...I have been chewing on this one for an hour or so</p><p></p><p>I think cheating in RPG's can be summed up like this:</p><p></p><p>For a player I think it can be broadly defined, but I think we would all recognize it if we saw it. Basically if a player is trying to gain an unfair advantage, and it ruins the spirit of the game, it can probably be called cheating or worse. </p><p></p><p>For a DM, it is harder to define, since they need flexibility to change, and such. I would say that there are good DM's and not so good DM's, and leave it at that.</p><p></p><p><u><strong>Specifically:</strong></u></p><p></p><p>If a player looks up spells in the PHB just to figure out what spell the DM cast?</p><p>- PHB is fair game, hence the name. I have no objections.</p><p></p><p>If a player knows a monster is immune to spells (but his PC doesn't) and he tells the group "I think these are immune to all spells?</p><p>- Depends on the monster. I would expect the characters to have general knowledge of common monsters. But I know that there are some folks out there that have every known monster memorized. My recommendation is to modify the existing monsters or make your own...that kind of thing. Metagaming is hard to cut our entirely, especially in combat. I think you kind of need to spell out what's ok and what's not ok in this regard. I suspect that most gaming groups work out generally accepted house rules on howe to deal with this. Looking up monsters in the MM, or having a super monster index on your laptop is not in keeping with the spirit of the rules (cheating).</p><p></p><p>If a player uses a program on his laptop to calculate ECL vs a monsters CR (he's not supposed to know the CR of the monster) and tells players that this monster is way to hard for them?</p><p>- I think the first part of that says it all..."a player is using his laptop to run a program.." This is not in keeping with the spirit of the rules. However, I would expect players to have a feel for encounters that are too tough and take the appropriate response (Sir Robin ran away...)</p><p></p><p>If a player purposely doesn't remind the DM of a rule the DM forgot about just so a PC won't suffer the effects? You suspect this because he coincidently brings it up 2 rounds later that you forgot something.</p><p>- I think I know where you are going on this one. We all forget rules, and we move past it. But there are times, when a player knows that he/she is suppose to take a save or suffer a bad affect, and doesn't. I can not define it exactly, but I know it when I see it. This is not in keeping with the spirit of the rules. Honest mistakes are one thing, but....</p></blockquote><p></p>
[QUOTE="Mr Baron, post: 2896485, member: 41478"] [b]Interesting topic[/b] Good question...I have been chewing on this one for an hour or so I think cheating in RPG's can be summed up like this: For a player I think it can be broadly defined, but I think we would all recognize it if we saw it. Basically if a player is trying to gain an unfair advantage, and it ruins the spirit of the game, it can probably be called cheating or worse. For a DM, it is harder to define, since they need flexibility to change, and such. I would say that there are good DM's and not so good DM's, and leave it at that. [U][B]Specifically:[/B][/U] If a player looks up spells in the PHB just to figure out what spell the DM cast? - PHB is fair game, hence the name. I have no objections. If a player knows a monster is immune to spells (but his PC doesn't) and he tells the group "I think these are immune to all spells? - Depends on the monster. I would expect the characters to have general knowledge of common monsters. But I know that there are some folks out there that have every known monster memorized. My recommendation is to modify the existing monsters or make your own...that kind of thing. Metagaming is hard to cut our entirely, especially in combat. I think you kind of need to spell out what's ok and what's not ok in this regard. I suspect that most gaming groups work out generally accepted house rules on howe to deal with this. Looking up monsters in the MM, or having a super monster index on your laptop is not in keeping with the spirit of the rules (cheating). If a player uses a program on his laptop to calculate ECL vs a monsters CR (he's not supposed to know the CR of the monster) and tells players that this monster is way to hard for them? - I think the first part of that says it all..."a player is using his laptop to run a program.." This is not in keeping with the spirit of the rules. However, I would expect players to have a feel for encounters that are too tough and take the appropriate response (Sir Robin ran away...) If a player purposely doesn't remind the DM of a rule the DM forgot about just so a PC won't suffer the effects? You suspect this because he coincidently brings it up 2 rounds later that you forgot something. - I think I know where you are going on this one. We all forget rules, and we move past it. But there are times, when a player knows that he/she is suppose to take a save or suffer a bad affect, and doesn't. I can not define it exactly, but I know it when I see it. This is not in keeping with the spirit of the rules. Honest mistakes are one thing, but.... [/QUOTE]
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