Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*TTRPGs General
What is cheating?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oryan77" data-source="post: 2898272" data-attributes="member: 18701"><p>Wow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Such a snooty reply coming from <strong>you</strong>, I'm completely shocked. I can't figure out at all why you replied the way you did....my decision to deter players from figuring out an NPC's spell in the PHB is a <em>bad thing</em>? Keeping them from finding out durations & other properties of spells their PC's have never encountered & the player doesn't know by memory is something to be frowned upon?</p><p></p><p>Are you genuinely interested in hearing an answer from me for all of these smartass questions or are you just trying to make me look bad?</p><p></p><p>I guess the line under Spellcraft in the PHB that gives a 20 + spell level DC check for "Identifying a spell that's already in place and in effect" is a bogus check because a player has a PHB infront of him and should be allowed to use the PHB so his PC can avoid a spellcraft check? </p><p></p><p>If the player's have access to use a spell (it's in their spellbook, their deity grants it to them at their level, or a sorcerer knows it), I don't care if they look in the PHB to review the stats on the spell. </p><p></p><p>But if a player is freaking out during a combat because I'm beating on his PC with a spell (Flaming Sphere for example) and he isn't familiar with Flaming Sphere and doesn't even know the spell I'm using is called Flaming Sphere; he should be allowed to just randomly flip through the PHB looking for any spell that resembles "a rolling ball of fire" so they can get an idea on how to defend against it, how many rounds it lasts, what spell lvl it is? Sorry but I'd rather someone who has spellcraft actually do a DC to see if his wizard would know that's a Flaming Sphere spell...then the player can look it up in the PHB if he succeeds the check.</p><p></p><p>Man, I'm really not seeing why asking players to not look up spells they don't know during combat is a bad thing. People agree that metagaming is unavoidable, but me trying to keep metagaming down a bit is a bad thing? Player's already know so much out-of-game info, why is it bad form to try & keep the out-of-game info down?</p><p></p><p>After still being baffled from your response, the only thing I can think of is that we have different interpretations of what "identify a spell already cast" actually means. Perhaps you just think it refers to when a caster buffs himself and PC's can't visually tell what he cast. I also think of it that way; but I also think of it as identifying a spell that the player isn't familiar with but his PC may be familiar with it. If he succeeds, then I tell him the name of the spell and he can look it up. What's wrong with that?</p></blockquote><p></p>
[QUOTE="Oryan77, post: 2898272, member: 18701"] Wow :confused: Such a snooty reply coming from [b]you[/b], I'm completely shocked. I can't figure out at all why you replied the way you did....my decision to deter players from figuring out an NPC's spell in the PHB is a [i]bad thing[/i]? Keeping them from finding out durations & other properties of spells their PC's have never encountered & the player doesn't know by memory is something to be frowned upon? Are you genuinely interested in hearing an answer from me for all of these smartass questions or are you just trying to make me look bad? I guess the line under Spellcraft in the PHB that gives a 20 + spell level DC check for "Identifying a spell that's already in place and in effect" is a bogus check because a player has a PHB infront of him and should be allowed to use the PHB so his PC can avoid a spellcraft check? If the player's have access to use a spell (it's in their spellbook, their deity grants it to them at their level, or a sorcerer knows it), I don't care if they look in the PHB to review the stats on the spell. But if a player is freaking out during a combat because I'm beating on his PC with a spell (Flaming Sphere for example) and he isn't familiar with Flaming Sphere and doesn't even know the spell I'm using is called Flaming Sphere; he should be allowed to just randomly flip through the PHB looking for any spell that resembles "a rolling ball of fire" so they can get an idea on how to defend against it, how many rounds it lasts, what spell lvl it is? Sorry but I'd rather someone who has spellcraft actually do a DC to see if his wizard would know that's a Flaming Sphere spell...then the player can look it up in the PHB if he succeeds the check. Man, I'm really not seeing why asking players to not look up spells they don't know during combat is a bad thing. People agree that metagaming is unavoidable, but me trying to keep metagaming down a bit is a bad thing? Player's already know so much out-of-game info, why is it bad form to try & keep the out-of-game info down? After still being baffled from your response, the only thing I can think of is that we have different interpretations of what "identify a spell already cast" actually means. Perhaps you just think it refers to when a caster buffs himself and PC's can't visually tell what he cast. I also think of it that way; but I also think of it as identifying a spell that the player isn't familiar with but his PC may be familiar with it. If he succeeds, then I tell him the name of the spell and he can look it up. What's wrong with that? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is cheating?
Top