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<blockquote data-quote="Turtlejay" data-source="post: 5072889" data-attributes="member: 70267"><p>Wow, way to make inspiration feel so . . .dry. My eyes were glazing over in the third paragraph.</p><p> </p><p>I had forgotten how much flavor Hellboy 2 had. I remember telling a friend exactly how much I was inspired after I saw the movie. Of course, since I don't DM anymore, it faded away and was never used.</p><p> </p><p>I also get my imagination jump started watching the Clone Wars cartoon with my kids. It is a good example of what a high fantasy planar (or world) travelling campaign can be like. Every episode a different planet, every villain with a larger agenda.</p><p> </p><p>I'm currently mulling over what I would call my homebrew world. What interests me most, or what gets my imagination humming is the hidden history, or alternate history settings. I like post-apocalyptic themes, mostly because I love the idea of the PC's uncovering the hidden history of the world (Stargate, Might and Magic, etc). Lord of the Rings has that kind of feel, with the elves and their magic fading. You can imagine a Fourth age where men uncover these ancient Elven artifacts and wonder at their origin. I *love* that trope.</p><p> </p><p>I need inspiration though. Books like Dune and the above mentioned Lord of the Rings, or Terry Brooks' Shannara all have elements I'm looking for. I think I need to develop the world some more before I jump in with both feet. I did start blogging about it a little, but I kind of regret it. My ideas are still half formed, and I need to start from the base.</p><p> </p><p>Any suggestions?</p><p> </p><p>Jay</p></blockquote><p></p>
[QUOTE="Turtlejay, post: 5072889, member: 70267"] Wow, way to make inspiration feel so . . .dry. My eyes were glazing over in the third paragraph. I had forgotten how much flavor Hellboy 2 had. I remember telling a friend exactly how much I was inspired after I saw the movie. Of course, since I don't DM anymore, it faded away and was never used. I also get my imagination jump started watching the Clone Wars cartoon with my kids. It is a good example of what a high fantasy planar (or world) travelling campaign can be like. Every episode a different planet, every villain with a larger agenda. I'm currently mulling over what I would call my homebrew world. What interests me most, or what gets my imagination humming is the hidden history, or alternate history settings. I like post-apocalyptic themes, mostly because I love the idea of the PC's uncovering the hidden history of the world (Stargate, Might and Magic, etc). Lord of the Rings has that kind of feel, with the elves and their magic fading. You can imagine a Fourth age where men uncover these ancient Elven artifacts and wonder at their origin. I *love* that trope. I need inspiration though. Books like Dune and the above mentioned Lord of the Rings, or Terry Brooks' Shannara all have elements I'm looking for. I think I need to develop the world some more before I jump in with both feet. I did start blogging about it a little, but I kind of regret it. My ideas are still half formed, and I need to start from the base. Any suggestions? Jay [/QUOTE]
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