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What Is D&D Generally Bad At That You Wish It Was Better At?
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<blockquote data-quote="James Gasik" data-source="post: 9609280" data-attributes="member: 6877472"><p>I stopped using ToM myself when 3e came out. My AD&D days were full of debates about "wait, where was that wolf? How many wolves did you say there were? No, my character was by the door, not the treasure chest!" that stopped being a thing once I started using maps and minis.</p><p></p><p>It also let me more easily use difficult and blocking terrain, as well as show people where things they could interact with were. That's not saying it's the greatest thing ever, and if movement and positioning really don't matter, then I don't bother with the map, but it's worked well for me.</p><p></p><p>Especially since we got a projector that can just slap whatever map we need on the table, and are pretty easy to modify, so I don't have to have reams of map paper anymore (mats start looking pretty shabby after awhile). </p><p></p><p>Plus, if there's a gamer out there that doesn't love minis, I've yet to meet them (I'm sure they exist, but the visceral reaction I get from my players when I drop a huge hideous chunk of colored plastic on the table, like my Pathfinder Rune Giant, is something I'll never get tired of- "We have to fight <strong>THAT</strong>??!!").</p><p></p><p>The downside of course, as you've noted is, that pesky third dimension, lol.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9609280, member: 6877472"] I stopped using ToM myself when 3e came out. My AD&D days were full of debates about "wait, where was that wolf? How many wolves did you say there were? No, my character was by the door, not the treasure chest!" that stopped being a thing once I started using maps and minis. It also let me more easily use difficult and blocking terrain, as well as show people where things they could interact with were. That's not saying it's the greatest thing ever, and if movement and positioning really don't matter, then I don't bother with the map, but it's worked well for me. Especially since we got a projector that can just slap whatever map we need on the table, and are pretty easy to modify, so I don't have to have reams of map paper anymore (mats start looking pretty shabby after awhile). Plus, if there's a gamer out there that doesn't love minis, I've yet to meet them (I'm sure they exist, but the visceral reaction I get from my players when I drop a huge hideous chunk of colored plastic on the table, like my Pathfinder Rune Giant, is something I'll never get tired of- "We have to fight [B]THAT[/B]??!!"). The downside of course, as you've noted is, that pesky third dimension, lol. [/QUOTE]
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What Is D&D Generally Bad At That You Wish It Was Better At?
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