Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What Is D&D Generally Bad At That You Wish It Was Better At?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AnotherGuy" data-source="post: 9611678" data-attributes="member: 7029930"><p>Yes (if it can be helped) but in practise it doesn't work out so cleanly to have all your homebrew rules sorted out from low/mid/high level. I think it depends on your table. I have a long standing group of friends with no trust issues thankfully. And I do not take it for granted!</p><p></p><p>We are currently playing high level (15th).</p><p>I recently made the unilateral decision that each multiclass costs one a feat (and I allowed it to be the next future feat) as I believe the multiclass is too cheap on the cost and those that do not multiclass don't get much benefit out of it. My table accepted the new homebrew rule.</p><p>I think communication is key and ofc being a fan of the PCs their backstories, ideals, bonds, flaws and goals and finding ways to keep those items in the foreground. We are all playing a game and finding our feet with the mechanics to see what works and what doesn't - not just for combat, but for internal consistency and for the setting.</p></blockquote><p></p>
[QUOTE="AnotherGuy, post: 9611678, member: 7029930"] Yes (if it can be helped) but in practise it doesn't work out so cleanly to have all your homebrew rules sorted out from low/mid/high level. I think it depends on your table. I have a long standing group of friends with no trust issues thankfully. And I do not take it for granted! We are currently playing high level (15th). I recently made the unilateral decision that each multiclass costs one a feat (and I allowed it to be the next future feat) as I believe the multiclass is too cheap on the cost and those that do not multiclass don't get much benefit out of it. My table accepted the new homebrew rule. I think communication is key and ofc being a fan of the PCs their backstories, ideals, bonds, flaws and goals and finding ways to keep those items in the foreground. We are all playing a game and finding our feet with the mechanics to see what works and what doesn't - not just for combat, but for internal consistency and for the setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Is D&D Generally Bad At That You Wish It Was Better At?
Top