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What Is D&D Generally Bad At That You Wish It Was Better At?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9611893" data-attributes="member: 6790260"><p>Because the economy of 3e was emphatically not simulationist and any attempt to make it so results in 404: Logic Not Found errors.</p><p></p><p></p><p>Perhaps, then, it is worth reevaluating whether these things are, in fact, a <em>good thing</em> or not?</p><p></p><p>If implementing a bunch of stuff consistently makes a DM appear to be a bad guy...that might be a reason to consider whether or not doing those things is, in itself, bad/unwanted/harmful?</p><p></p><p></p><p>Nah. Because then you're just driving folks away from the word go.</p><p></p><p>The people who would feel that this was the DM being a bad guy to them would respond to the default you speak of by <em>viewing the game itself as bad</em>. A minority subset almost certainly would take interest--such is the way of things, there's always some "hardcore" players in any audience--but the sizable majority would look at it and say, "Nah. I'm out. Bye." And then they won't come back, because they know getting a game that offers the kind of experience they're looking for will be like pulling teeth.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9611893, member: 6790260"] Because the economy of 3e was emphatically not simulationist and any attempt to make it so results in 404: Logic Not Found errors. Perhaps, then, it is worth reevaluating whether these things are, in fact, a [I]good thing[/I] or not? If implementing a bunch of stuff consistently makes a DM appear to be a bad guy...that might be a reason to consider whether or not doing those things is, in itself, bad/unwanted/harmful? Nah. Because then you're just driving folks away from the word go. The people who would feel that this was the DM being a bad guy to them would respond to the default you speak of by [I]viewing the game itself as bad[/I]. A minority subset almost certainly would take interest--such is the way of things, there's always some "hardcore" players in any audience--but the sizable majority would look at it and say, "Nah. I'm out. Bye." And then they won't come back, because they know getting a game that offers the kind of experience they're looking for will be like pulling teeth. [/QUOTE]
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